Description

This microaddon marks every dynamic anomaly area (created by Dynamic Anomalies Overhaul or Arrival Anomalies addons) on your PDA map, making it easier to remember where they are.

Preview
Smart map for Dynamic Anomalies Overhaul or Arrival Anomalies
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gastovskyjames
gastovskyjames - - 143 comments

amazing!

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izperehoda
izperehoda - - 485 comments

Very appreciated. Thank you.

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TheDailyXPerience
TheDailyXPerience - - 202 comments

Interesting indeed.

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Is_Online
Is_Online - - 95 comments

If I remember to reply to this message, I'll give my experience with trying it out on 1.5.1 (using the Desolation engine mod, which is still using 1.5.1 and hasn't been updated to 1.5.2). If I respond to this message, picture something going wrong (compatibility wise); if I don't respond, things either went alright, or I did forget and might've also had compatibility issues.

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Is_Online
Is_Online - - 95 comments

It does work in 1.5.1; that said, I don't like the whole long "anomaly zone: _" name, like I know the zone's an anomaly zone, but some zones have like a short sentence for its zone name of like 15+ characters both in the discovery popup and pda name.

like the dead city admin building anomaly zone name doesn't really need "anomaly zone" in its name as a prefix just call it "anomalous admin building" (or something to that effect).

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real_leaper Author
real_leaper - - 240 comments

The addon uses smart point descriptions that are already in the game. I didn't make them. The only thing I can do is to not to add the "Anomaly:" prefix, but that seems like a step too far.

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Is_Online
Is_Online - - 95 comments

very well, it's not really a problem for you to solve, just a minor inconvenience for me.

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jguftyrtrx
jguftyrtrx - - 74 comments

Нет бы сделать мод чтобы NPC использовали укрытие в перестрелках, а не бежали под пули, как БАРАНЫ НА ВОРОТА сломя голову . Вы моды которые мало кому интересны выпускаете .

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real_leaper Author
real_leaper - - 240 comments

Такой мод уже есть - Moddb.com

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JonySnowball
JonySnowball - - 53 comments

Thanks for the cool addon! Will it work with Arrival Anomalies? As far as I understand, it is based on the DAO.

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real_leaper Author
real_leaper - - 240 comments

Yes, it's compatible. Arrival uses the same region files that DAO has, with some minor changes. SMFDAO reads these files to place the markers, it doesn't care which addon these files are coming from.

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JonySnowball
JonySnowball - - 53 comments

Thank you for such a quick response! In this case, it's generally a must-have addon!

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