I'm proud to present my second map: Ruuria - Jungle Ruins. The map comes complete with radar map, loading screen, a fully functional AI and a special easter egg;)
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**********************Ruuria - Jungle Ruins*********************
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Content
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1. About
2. Installation
3. Known Issues/Bugs
4. Credits
5. Disclaimer
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1. About
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I'm proud to present my second map: Ruuria - Jungle Ruins.
The map comes complete with radar map, loading screen, a
fully functional AI and a special easter egg;)
Map: Ruuria - Jungle Ruins (JR5)
Author: Locutus (christianbaulig@web.de)
Modes: Conquest (GC and GCW)
XL (GC and GCW)
Screenshots:
Abload.de
Abload.de
Abload.de
Abload.de
Abload.de
Abload.de
If you play conquest mode I'd recommend setting AI count
to 32 to have a more pleasurable gameplay.
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2. Installation
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Put the JR5 folder (which includes this ReadMe) in your Addon
folder in your Star Wars Battlefront II\GameData directory.
If you don't have an Addon folder simply create one.
By default it should look like this:
C:\Program Files (x86)\LucasArts\Star Wars Battlefront II\GameData\Addon\JR5
To uninstall simply delete the JR5 folder.
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3. Known Issues/Bugs
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XL mode does not work in multiplayer.
Sometimes the AI has trouble when walking below the bridges
but after some seconds they will move on.
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4. Credits
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Dead Trees/Desert Palms/Rocks:
- Skyhammer_216 - models + some textures.
- Simartom Company - T-Gen XSI plugin.
Tropical Plants:
- Skyhammer_216 - models
- Simartom Company - T-Gen XSI plugin.
- Autofol Company - source images for some textures, namely
"tropical_1", "tropical_4" and "tropical_redgrass"
- Artist on 3dmd.net - not sure who this was, but they made
the original cycad bark texture
- killst4r - textures used to make texture "tropical_2"
Yucca plant:
- Gerzi 3D ART (DMI Prefab Pack)
Palm trees/Dantooine Tree:
- Lord Bandu - model and skin
Rock texture:
- ken 'kat' beyer (http://www.quake3bits.co.uk)
Rhen Var building textures:
- YaNkFaN
Terrain Cutters:
- FragMe!
Beta testers:
- Matze
- lx
- Paddi
- THEWULFMAN
- [Padawan]Helkaan
- agentsmith38
- modmaster13
Special thanks to:
- THEWULFMAN who helped me to solve my texture problem
- once again my beta testers for their comments;)
- Fierfek for his basic tutorial and all the other great
tutorial writers from gametoast
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5. Disclaimer
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If you want to use this map in a map pack feel free to do so.
If you're interested in the source files to do whatever with just
ask and I'll give them to you (email address is on top).
THIS MOD IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY LUCASARTS,
A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD. ELEMENTS TM
& (C) LUCASARTS, A DIVISION OF LUCASFILM ENTERTAINMENT COMPANY LTD.
Average
6.34 votes submitted.
AWESOME SNIPING SPOTS IN THIS MAP!!!!!!
One of the best maps.
1 give it a shot seems nice keep up the good work
Hey, I love your map but after playing Pax Emperica for so long the damage ratings feel kinda off. Is there anyway you could modify the damage stats?
Also, I'm in the process of pleading with the Battlefront III Legacy team to add this map, are you still offering the files to be shared? In the readme I'm pretty sure you ended it saying that you would, but I would like to confirm. This is an extremely underatted map with the only thing holding it back being stock units.
A classic
Hmmm, i dont see your first map anywhere?