ZMovement is a mod whose goal is providing players with extensive movement customization.
This is the standalone QC:DE patch of such mod.
GZDOOM 3.8.0 OR HIGHER IS REQUIRED
How does it work?
- chose a movement style, and decide how tight/slidey you want the friction to be. You can choose between Build Engine, Dusk, Painkiller, Quake, and UT;
- turn on whatever optional feature you want to add. We have double jumps, Quake 2 style ramp jumps, ground dashes, air dashes, crouchslides (traditional or Quake style), UT style elevator jumps, walljumps, wallslides, and grappling hooks;
- best of all, all of these are customizable through the extensive menu options and sliders.
Find more information about the mod on the forum threads:
Forum.zdoom.org
Doomworld.com
To use load after QC:DE.
CREDITS:
- Ivory Duke: all original coding;
- ijon: endless source of inspiration and motivation through his modding work;
- Nash: Tilt++ option menu code;
- Gutawer: speedometer;
- New Blood, People Can Fly, QC: sounds;
- Michaelis, DoomKrakken: answering my ZScript related questions
Hard to imagine playing GZDoom without this now.