Tested with BuildGDX 1.07
These packs include upscaled graphics from Powerslave/Exhumed's ART files:-
-psupscale_textures.zip: complete game's wall, floor, and ceiling tiles
-upscale_ps-exhumed_cover.zip / upscale_ps_cover.zip / upscale_exhumed_cover.zip: upscaled graphics of game spash screen, loading screen, and game menu
There are 2 mod packs in 4 zip files
psupscale_textures.zip :
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Contains all the game's tiles upscaled to 4x. This is intended to be an extension to
phredreeke's upscale pack. phredreeke is now working on game tiles upscaling like
this one. While his elaborated texture pack is aimed to preserve the originality as much
as possible -- you'll least notice the beatiful textures are upscaled. This pack,
in contrast, will take the advantage of modern hardware and game ports, along with
AI upscale technology to make the game look more beautiful as the first priority, then
originality the second.
upscale_ps-exhumed_cover.zip :
upscale_ps_cover.zip :
upscale_exhumed_cover.zip :
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You only needs 1 of these 3. Don't put them altogether, they'll override each other.
upscale_ps-exhumed_cover contains upscale upscaled graphics of PIE and BGM spash screen,
Powerslave / Exhumed loading screen, and Powerslave / Exhumed game menu title.
upscale_ps_cover will force game splash screen to display powerslave game cover
(loading screen) and game menu title to always be Powerslave regardless it should be or not;
also with upscaled graphics. And ditto for upscale_exhumed_cover with Exhume in place of
Powerslave. This is an optional pack.
USAGE
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Put any 1 to 4 of these ZIP files as you like in "autoload" folder of your game.
(File names affect load order; files loaded afterward override prior definition)
Great mod i just wish i could use it with the other texture mod so all of the sprites in the game are upscaled , when i use your texture mod it removes the weapon enemy sprites effect and vice versa
Hmm..That's strange. This mod only replaces all walls and tiles in the game, not any sprite, regardless loading order. I tested it with phredreeke's upscale pack and it works fine together. If you don't use his pack, you can still check inside the pack (it's a zip file) for psgdx.def file if something is conflicted with the mod you mention and edit it to fix.
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