21/12/2006 ================================================= ================================ * General Details * Title: Overhead Game: Prey Version: 1.2 Filename: fd_overhead.rar Author: Daniel "Freakman" Hoffmann Email Address: Personal website: Firedevil: Description: My first Prey multiplayer map Version nubmer : 1.0 ================================================= ================================ * Instructions * 1) Put mp_overhead.pk4 into the Prey/base/ directory 2) Start Prey 3) Create a new multiplayer server and select the map "Overhead" ================================================= ================================ * Play Information * Game Types: DM, TDM Players: 1-3 New textures: no New models: no New music: no New sounds: no ================================================= ================================ * Construction * Base: - Tools used: Preditor Known Bugs: None Build time: ~4 weekends Brushes: 1354 Entities: 122 ================================================= ================================...
21/12/2006
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* General Details *
Title: Overhead
Game: Prey
Version: 1.2
Filename: fd_overhead.rar
Author: Daniel "Freakman" Hoffmann
Email Address: mail@freakman.net
Personal website: Freakman.net
Firedevil: Firedevil.de
Description: My first Prey multiplayer map
Version nubmer : 1.0
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* Instructions *
1) Put mp_overhead.pk4 into the Prey/base/ directory
2) Start Prey
3) Create a new multiplayer server and select the map "Overhead"
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* Play Information *
Game Types: DM, TDM
Players: 1-3
New textures: no
New models: no
New music: no
New sounds: no
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* Construction *
Base: -
Tools used: Preditor
Known Bugs: None
Build time: ~4 weekends
Brushes: 1354
Entities: 122
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* Credits *
Humanhead and 3D Realms for Prey
Reflex and dasglas for testing
Hergonan for helping with a portalproblem
Special thanks to PSYCHOKILLER for improvement suggestions
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* Legal Stuff *
Authors may use this level and or content as a base to build additional levels.
Just make sure you give me an email to say that you are and give credit where needed.
You MAY distribute this map, provided you include this file, with no modifications.
You MAY distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as
you include this file intact.
Copyright © 2006 Firedevil all rights reserved
Small deathmatch map. Here we have two symmetric floors which are connected with portals and wallwalks. The design is top notch, it mostly uses tech_wall\kf_* textures. The author also found a place for two small gravity volumes.
What's great is that this map plays very well with bots, they provide fun and challenging fight.