This addon brings a little piece of halo to stalker with the Hell Jumper O.D.S.T Armor, now you can enjoy walking through the rain all night long with an iconic suit to boot and jazz music to set the mood if so desired. (DTLX)
FOR ANYONE WHO WISHES TO USE KVMAS AND AZTRIXS MODELS HERE IS A VIDEO FROM FROSTY AND HIS LINKS TO SAID FILES, IT IS IN FOMOD FORMAT SO PLEASE DON'T JUST THROW FILES INTO M02 IT WILL NOT WORK
:NEW GAME IS SUGGESTED IF YOU ARE HAVING ISSUES IN OLD SAVES:
HERE IS THE FULL GUIDE VIDEO HERE FOR GAMMA USERS:
Youtube.com
MEDIAFIRE DOWNLOAD : Mediafire.com
GOOGLE DRIVE DOWNLOAD :
Drive.google.com
Massive credit to juan for rigging, dltx work, testing and sanity loss during this endeavourAlso credit to Frosty for helping with dtlx work, testing and sanity loss during this endeavour
This addon is intended to be used with KVMAS And Azetrix model merge that can be found in the stalker G.A.M.M.A Discord, other wise npcs will not spawn with it on as it is not configured for other versions of npcs e.g vanilla or dux, unfortunately we weren't able to get it to drop on npcs death so you'll have to obtain this via traders at a high level until we figure out how to do so.
again i say it is ONLY obtainable via traders for now
There are two versions of the suit and helmet, standard ODST Armor and the beefy version nicknamed archangel
it will spawn the model on mercs, military, unisg, duty and legend or master loners only
first person model if using SWM Visible Body
Mags Redux compatible
install: its very simple just download the zip, extract it, put it into your MO2 and place it below KVMAS patch models (if you are using them) if not it won't matter since you'll be the only one running around in it, simple as that!
update 1.1:
- fixed helmets and now have parts to them and is repairable via heavy helmet kit
- added character_desc_general files to have the model spawn on npcs properly if using KVMAS And Azetrix model merge
- added Russian translation (credit to stalker boss for translating)
update 1.1.2
removed outfits folder containing file o_odst.ltx as it caused duplication ctd errors (this is found in gamedata/configs/items if it causes you a CTD error then delete the outfits folder manually as it isn't
in this latest version)
update 1.1.3:
- fixed the upgrade tree from novice to exo upgrade tree for the archangel version
-
There isn't much else to say but enjoy, happy hunting stalkers
some gameplay
Youtube.com
Hi, what a great addon. but I have a question, is it compatible with normal anomaly?, if I don't have gamma can use it?
i really want to play as odst.
Hi there, you’d be able to play with it yes just take out kvmas folder, it’ll just mean you’d be the only one roaming around using it
For anyone wondering yes you can play with it without using KVMAS or anything GAMMA related, its just a suggestion otherwise npc's do not spawn with it as a model, the only way to obtain it as of now is being a high level with traders
and whoopsies accidently archived it silly me, it'll be up again soon
Sure why not :D
Good stuff, jimmy rings would approve.
The third picture is kind of beautiful
How come you can't repair the helmet? Idk about the armor cause haven't found it yet.
I'll double check if its repairable, it should be repairable with just the condition repair items since it has no parts to it, wasn't sure what parts to use for it but ill see
(edit) surely enough you were correct, i've now updated the mod and added parts to it and now is repairable via heavy helmet kits
Expression : <no expression>
Function : CInifile::Load::<lambda_4ddf9cedef42e588f7ae340e83d49ce2>::()::<lambda_7a807c3c7ba262f0f4c9609e8f82ba0c>::operator ()
File : D:\a\xray-monolith\xray-monolith\src\xrCore\Xr_ini.cpp
Line : 366
Description : fatal error
Arguments : Duplicate section 'odst_outfit' wasn't marked as an override.
Override section by prefixing it with '!' (![odst_outfit]) or give it a unique name.
Check this file and its DLTX mods:
"d:/games/s.t.a.l.k.e.r_/anomaly152/anomaly 1.5.2/bin/..\gamedata\configs\system.ltx",
file with section "o_odst.ltx",
file with duplicate "mod_system_odst_armor.ltx"
stack trace:
I swear I fixed that issue, i know what it is though, I’ll update again and see if it fixes it
its a mistake on my end, its ctd because i haven't given a different name for the o_odst file so for now i will remove it as that is for testing something, you can delete that folder and you'll be fine but ill update the main mod so its no longer there
ok!
and yes - this is a cool mod!
Thank you I’m glad you like it :)
Expression : m_pItemDataVector->end() == t_it
Function : CXML_IdToIndex<class CSpecificCharacter>::InitInternal
File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\xml_str_id_loader.h
Line : 185
Description : duplicate item id
Arguments : sim_default_killer_5_default_1
stack trace:
Crashes when having Dux's Innumerable Character Kit and Anomaly HD Addons
Dux's Innumerable Character Kit and Anomaly HD Addons - are they compatible? the author of **** himself said that these addons should not be put together.
As said in the description this will not work with DUX or standard HD models unless you take the kvmas file out of the folder and the character general files in the configs folder
I'm trying to find the kvmas file you're talking about, but I don't see anything named that. Can you point me in the right direction?
sorry my bad i meant the gameplay folder, remove it and hopefully its okay
im getting the same error
Expression : false
Function : ParseFile
File : D:\a\xray-monolith\xray-monolith\src\xrXMLParser\xrXMLParser.cpp
Line : 99
Description : XML file[$game_config$] parsing failed. Can't find include file:[gameplay\profiles\character_desc_army_5.xml]
stack trace:
colombo may i ask what models are you using for your npcs, normal vanilla, dux or kvmas
I have the same error. I use GAMMA, ExoSeva, High Tech Suits, War Nymph Handpack and Women of the Zone. What can I do?
HD-models
If you are using just HD models then remove the KVMAS folder from your files and character_desc_general files as well, I can’t check right now but I will when I’m home
Hello. I get the same error, I use only default models. deleted all the character_desc_general files, I still get that error. Any other possible fixes?
I don't get an error, but when I place the helmet on my character and go third person it looks like a normal gas mask.
in terms of this looking like a normal gas mask it shouldn't be the case because it doesn't replace models, it is entirely a new set that we've added to stalker so it may be something in your list or you can try to redownload again
I've got this issue too, it's pretty confusing because I don't have any mods that change mask textures... I also can't seem to get the mod working with Dux's (yes i deleted the kvmas folder and the character_desc files too). Crashes consistently on level transitions and when talking to stalkers, xray shows the same errors as Colombo and ItsEris :S
Dude… why not stop at the ODST armour in the game? Why not add them as an entire faction?
It’s already been proven to be possible thanks to the advent of the SCP task force faction mod.
Like you can make the backstory that when the covenant went into slipspace, the ODSTs in that game was sucked through while they were dropping and through the space-time anomalies that you see everywhere in the zone, they would land in the stalker universe.
i threw that around with them as an idea in my head, i could if given enough time but alas this is my first time and its a team effort so while we could create an entire faction we don't know how to spawn the armor pieces on them when they die. hence the loss of sanity as we spent like a solid 48 hours at it
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Oh man you gotta add/port the New vegas ranger armors. Great work.
Got a problem
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CInifile::Load
[error]File : Xr_ini.cpp
[error]Line : 789
[error]Description : fatal error
[error]Arguments : Attemped to override section 'legs_protections', which doesn't exist. Ensure that a base section with the same name is loaded first.
Uploaded and installed the latest version of DLTX - result:
FATAL ERROR
[error]Expression : false
[error]Function : ParseFile
[error]File : D:\a\xray-monolith\xray-monolith\src\xrXMLParser\xrXMLParser.cpp
[error]Line : 99
[error]Description : XML file[$game_config$] parsing failed. Can't find include file:[gameplay\profiles\character_desc_army_5.xml]
Do you still have the profiles folder in your mod version or did you take it out? What it’s trying to do is spawn the model on a military npc but I only have it configured to do so if you are using KVMAS models merge that can be found in the gamma discord in the mod thread section, if others want to make it work for vanilla npcs or any other version of npc mod packs they can I have no problems with that
Reinstalled Anomaly (up to version 1.5.2), reinstalled DLTX (up to latest), Installed both "KVMAS And Azetrix model merge" packs...
Yet - the game Crashes:
FATAL ERROR
[error]Expression : false
[error]Function : ParseFile
[error]File : D:\a\xray-monolith\xray-monolith\src\xrXMLParser\xrXMLParser.cpp
[error]Line : 99
[error]Description : XML file[$game_config$] parsing failed. Can't find include file:[gameplay\profiles\character_desc_army_5.xml]
Tryed to launch DLTX, KVMAS, Azerix pack and the ODST only...
Load order:
Azrix pack/KVMAS (also tryed to switch their order of loading)
DLTX
ODST armor
It only CRASHES when i try to add ODST armor
P.S. When I try to open "gameplay" folder - it's empty.
what i will do because i don't understand why thats happening, ill add back the gameplay folder back and if it fixes it which i hope it does then keep it, if it doesn't then im gonna have to figure it out, while i haven't had issues yet im gonna spawn a bunch of them to test if it breaks or not
(edit) there are two folders called gameplay, one is in configs and the other is in the main file area which it is empty
i've tested it in my game with the models and they don't seem to ctd, instead what i've done is added the links for the proper models if using them and a guide that hopefully helps, i just have the odst armor under it with no dtlx in between them
Found the sollution to the problem: in configs/gameplay i've created profiles folder (which the game was looking for) and sent all 5 of the "characer" files into it... That fixed the problem
ah yes i haven't set up everything correctly i suppose, im gonna need to follow the anomaly booklet when im off on the weekend to hopefully torment myself till its done im glad you were able fix your issue
ah yes i haven't set up everything correctly i suppose, im gonna need to follow the anomaly booklet when im off on the weekend to hopefully torment myself till its done im glad you were able fix your issue
ah yes i haven't set up everything correctly i suppose, im gonna need to follow the anomaly booklet when im off on the weekend to hopefully torment myself till its done im glad you were able fix your issue
Hi again
Got another problem. When trying to open properties on Archangel ODST armor game crashes
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : D:\a\xray-monolith\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 257
[error]Description : fatal error
[error]Arguments :
1 : [Lua] ...l.k.e.r anomaly 1.5.2\gamedata\scripts\utils_item.script(198) : get_cond_static
LUA error: ...l.k.e.r anomaly 1.5.2\gamedata\scripts\utils_item.script:198: attempt to compare nil with number
You mean open it up to view the details of the information panel? Can’t do anything right now since I’m not home but I can’t promise a fix if I can’t recreate the issue since I’m able to open everything normally and frosty did the ltx work with Juan correctly so it shouldn’t cause an issue if it’s in a new game
damn dude i really wish i finished my halo shotgun mod, would go perfect
well at the moment as far as i know retro who makes the rwap pack is making one for me but its taking time so when its done ill put it up for people to enjoy
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btw do you any plans to add the odst hud?
if you mean in regards to like navs masks i tried looking into it, was very confusing so ill consider asking help for it because i have 0 clue how to do it proper, getting the hud image is easy, having it work, not so much
why does it have to be an exo? wouldnt the spartan suits be an exo since these are basically just meth'd up marines? also damn dude gotta go through like 20 steps to install this and it still just crashes anyways :/ no 3D model either so its just invisible, a cool concept but way too many odd choices atm. Keep it up though.
because lore wise the odst armor is powered just like spartan Armor which is why its an exo instead of being heavy armor, it should be as simple as unzipping the file and adding it to m02 and everything should work for vanilla as (juan) tested it on vanilla stalker, 3rd person view, body view if you have that mod
well lore wise its a pain in the *** to run exos until late game, so eh...