Escape From Tarkov Style NVG Hud for STALKER: Anomaly.
Edited out the unnecessary writing on the original night-visions HUD of the mod by JellyOrangePeel.
All DirectX Version supported; DX8,9,10 & 11.
What's different than the original?
- REMOVED FLIR writing for tier 1 & 2 NV, fake battery indicator for all NV, and WHITE HOT writing for tier 3 night vision.
NOTE:
(Colors should be the same as the original, my screenshots looked a bit different because of the Reshade I was using at the time.)
SCREENSHOTS:
GEN 1 NVG
BEFORE (Image by original mod author @JellyOrangePeel):
AFTER:
GEN 2 NVG
BEFORE (Image by original mod author @JellyOrangePeel):
AFTER:
GEN 3
BEFORE (Image by original mod author @JellyOrangePeel):
AFTER:
- How to Install? -
1. Unzip the archive using 7-zip or any other software you want.
2. Copy the folder for the version you need only. If you use DX8-10, use the folder DX8-9-10 and same goes for the DX11 version only.
3. IF you use JGME or MO2, paste the folder you copied earlier into your mods folder. (Game Directory/mods)
4. Add/Activate the mod in your launcher.
* Due to the nature of the mod just replacing texture, I can't make the original mod to be the dependency and this edit as an addon.
If the author would like me to remove this mod, please let me know!
Link to original mod:
(Original mod)
Original mod Author:
JellyOrangePeel
яж правельно понимамю что это засветвы в пнв?
Они предназначены для того, как будет выглядеть ночное видение, а не свет
Really nice!
THanks!
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Is there anyway to make the low tier green nvgs stop blurring in and out every few seconds while using this addon?
the last one is supposed to be thermal vision but still great job man