Description

This mod is designed to make creature combat more enjoyable. This mod is designed to weaken the creatures' fighting abilities to the extent that the original balance is not disturbed too much. DLTX is required to install this mod. There are multiple options, but we are testing with all of them installed. The following points were kept in mind when creating the mod

Preview
Creatures Weaken
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Redroycemac
Redroycemac - - 87 comments

I think it's a good idea , and even better if you can edit these values from mcm ,Sometimes mutants can be annoying

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kamina555 Author
kamina555 - - 1 comments

Thanks for the comment!
I really wanted to support MCM!
It would be easier to adjust and make it stronger if you could adjust it with MCM!
Many players can create their own ZONE to their liking! Great!

We will be looking into whether or not we can release a version that supports MCM in the future.
But please don't get your hopes up....
To support MCM I will have to study a lot of mod making knowledge from now on!
I don't know if it will work.

Translated with www.DeepL.com/Translator (free version)

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☢𝐓r
☢𝐓r - - 17 comments

I hope you succeed. This is a great idea, your addon is essential after long games with Anomaly Vanilla.

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Guest
Guest - - 692,797 comments

Really nice, well balanced mod. This got me wondering what would the game looked like if we'd weaken the creatures, slow them down, but increased the amount spawning and nerfing the loot dropped to offset that change.

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M3TAL_H4NK
M3TAL_H4NK - - 49 comments

Hello, can you add gameplay preview? please

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Ophiolith
Ophiolith - - 5 comments

Great mod, this makes the mutant behaviour / difficulty much closer to original STALKER. Pseudodogs, cats etc will still mess you up if they catch you unawares, but they don't eat a whole magazine or 1HK you anymore.

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Simbrave
Simbrave - - 236 comments

Nice One

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GioBruh
GioBruh - - 8 comments

Can i remove this mod mid game?

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