Updated 08.03.2021 Bleeding works like in the original Shadow of Chernobyl. Tested on 1.5.1.
There isn't a lot to say about this. I enjoy the lethality of Anomaly, but bleeding is very front-and-center, and besides, I am a nostalgic in many ways. This mod reduces most bleeding stats for the main character to the levels of Shadow of Chernobyl.
I am not certain of whether or not it influences other stalkers.
Fixed and updated to 1.1, because 1.0 only influenced multiplayer.
Drop the gamedata folder in your main Anomaly directory and let Windows join the folders, or just use a mod manager like JSGME.
This is also useful if you want to make this mod compatible with another that uses the same file by editing it directly. It's really a very simple mod.
Edit gamedata\configs\creatures\actor.lx
; Bullets and melee attacks can cause very severe bleeding but health loss is prolonged in time.
bleeding_v = 0.0015 ;потеря крови при номинальной ране в секунду
wound_incarnation_v = 0.0002 ;скорость заживления раны
min_wound_size = 0.0064 ;минимальный размер раны, после которого она считается зажившей
bleed_speed_k = 0.88 ; TotalWounds * bleed_speed_k
bleeding_v = 0.0005 ;потеря крови при номинальной ране в секунду
wound_incarnation_v = 0.003 ;скорость заживления раны
min_wound_size = 0.0256 ;минимальный размер раны, после которого она считается зажившей
=====================================
I have kept mp_actor.ltx, which is actually for multiplier. You most likely won't need it.
Edit gamedata\configs\mp\mp_actor.ltx
;открытые раны
bleeding_v = 0.05 ;потеря крови при номинальной ране в секунду
wound_incarnation_v = 0.25 ;крутизна кривой заживления (какой процент раны заживет в игровую секунду)
min_wound_size = 0.03 ;минимальный размер раны, после которого она считается зажившей
;открытые раны
bleeding_v = 0.0125 ;потеря крови при номинальной ране в секунду
wound_incarnation_v = 0.4 ;крутизна кривой заживления (какой процент раны заживет в игровую секунду)
min_wound_size = 0.08 ;минимальный размер раны, после которого она считается зажившей
Average
103 votes submitted.
Are u sure mp_actor.ltx is the correct file?
Think u need the one in creatures folder ;]
Hi, thanks for the comment! Can you tell me what mp_actor.ltx and /creatures/actor.ltx are used for? Their content seems to overlap a lot.
I tried this out a bit and it seemed to work, but now I worry that I was just being shot with a small weapon.
I don't know for sure but everyone is editing actor.ltx, never seen 'mp' folder being edited ever.
edit: people told me 'mp' folder is for multiplayer xd
Oh, OK! Thanks a lot! I have updated the mod and the description!
Why there are MP files? This game doesn't support MP anyways.. at least I think so. Or is it a planned feature?
EDIT: While I was searching for some answers I just found your new thread about these files :)
я кстати вообще не могу разобраться в интерфейсе самой аномалии, почему нет более понятной полоски здоровья и быстрые клавиши отображаются только в инвентаре, это так странно
If Google translated correctly, those are things I have wondered about, too. In particular, I find it strange that there isn't a bleeding icon.
yep, you got everything right
Thanks!, I was looking for it because it was very annoying, any fart you already bled lol