Description

Simple Addon that slightly alters what Factions each PDA shows on the Map.

Preview
Improved PDAs (1.5.1)
Post comment Comments
abraxas19
abraxas19 - - 233 comments

works fine and thanks for addon

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Vyticoz
Vyticoz - - 236 comments

Not necessarily related to PDAs but do you think there is a way to re-enable dead bodies appearing on the minimap?

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Ronnie1910
Ronnie1910 - - 50 comments

This is related to warfare feature. In CoC dead bodies on minimap are related to map_spots_relations. But i don't have this clean file from anomaly db so i don't know how it looks now.

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accolyte1022
accolyte1022 - - 600 comments

If you use the unpacker in the tools folder you'll end up with: _unpacked/configs/ui that has that file.

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RedMammoth Author
RedMammoth - - 14 comments

Yeah, I've been lookin into that, but either the devs have completely altered how the minimap ui works or I'm just stupid cause at the moment I have no idea how to get it to work.

I'll keep tryin, but honestly it's probably not gonna happen from my end. Sorry mate

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Vyticoz
Vyticoz - - 236 comments

No big deal. Thanks for at least looking into it. I've tried myself a few times in the past but when it comes to xml files I'm lost.

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accolyte1022
accolyte1022 - - 600 comments

XML files are def. strange.

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flarevaloc
flarevaloc - - 90 comments

There is an addon that restores them with blue dots

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L4U6H1N6-LUN4T1C
L4U6H1N6-LUN4T1C - - 1,171 comments

there's at least two mods doing exactly that... :)
just search for them

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Guest
Guest - - 690,581 comments

Please can you make the pda's beep sound In and Out like the original stalker games?

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RedMammoth Author
RedMammoth - - 14 comments

Do you mean replace the PDA sounds with those from the first Stalker/Clear sky/Call of Pripyat? Cause that's fairly simple to do, so just let me know which audio you were lookin for mate and I'll make it happen

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Veneno43
Veneno43 - - 27 comments

great job!, PLEASE, can you add mark of dead bodys (with loot)?, the logic is: if equiped bodies have gps then have mark too

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RedMammoth Author
RedMammoth - - 14 comments

Yeah logic seems to be goin in one ear and out the other for me cause I can't figure out how to get it to work. I'm probably gonna keep tryin, since I don't really have much better to do, but sadly I can't promise anything. Fingers crossed though

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Veneno43
Veneno43 - - 27 comments

THANKS!....and I have my fingers crossed

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Peabody
Peabody - - 25 comments

Good stuff.

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BiasedBoi
BiasedBoi - - 1 comments

Will this also affect the Mnimap?

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L4U6H1N6-LUN4T1C
L4U6H1N6-LUN4T1C - - 1,171 comments

yes, minimap is just your pda running constantly (and using power constantly too)

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accolyte1022
accolyte1022 - - 600 comments

Crash when trying to talk to Dushman:

~ Warfare is not loaded, unregistered warfare callbacks
stack trace:

It has only happened with him. Moving sim_squad_warfare stops it from happening.

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Guest
Guest - - 690,581 comments

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volkermord
volkermord - - 84 comments

Work fine in all version includeing 1.5.1.
Thx for this nice mod.

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Mirci33sClone
Mirci33sClone - - 67 comments

Please keep making more addons and check if its ok with 1.5.1 or newer version i love this mod so dam good!

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BeeTheImmortal
BeeTheImmortal - - 21 comments

This is how it should've been in base Anomaly

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ModishNouns
ModishNouns - - 3 comments

Does exactly what it says.
Works with Body Dots Minimap.
10
Endorsed :)

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Hun.
Hun. - - 25 comments

Hi RedMammoth, I really hope you can update your mod so its up do to date with Anomaly.

When I put it on in the new version it does what it should but sadly breaks Fast Travel:(
I am really, really hoping that you will put a little bit of your time to look into that, please;)

ITS A MUST HAVE MOD!!

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RedMammoth Author
RedMammoth - - 14 comments

Done. Hopefully. Tested it for like 5 minutes. Seems to work, so that's good. Sorry for not updatin it sooner, didn't know they'd altered sim_warfare. Anyway, looks like Fast Travel works fine, so yay

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Hun.
Hun. - - 25 comments

Well done dude, awesome!
I have tested it and it works better:) However when I load up a save and have fast travel state set to "Visited only" it doesn't work. But when you switch it to "Show all" and then back to "Visited only" it works again!
Just thought you might be interested to look into that. Eitherway it is a mod worth having.

P.S. Found that dying and loading a save, resets this problem. Also, some areas that I have visited can't be fastravelled to. If you can manage to fix that "Visited only" state option that would be amazaing!!

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RedMammoth Author
RedMammoth - - 14 comments

I'll be honest mate, I've got no idea why that'd be happening. My mod only changes a few lines of code that tell the pda what to show in relation to factions, shouldnt touch anythin else at all. I even ripped the most up-to-date script to overwrite so that shouldn't be it, hopefully. There are a few changes in the script from the last time I looked at it, but nothin that should affect fast travel.

Just outta curiosity so I can hopefully narrow it down for ya, does fast travel work fine with a new start save?

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Arsur3215Loki
Arsur3215Loki - - 13 comments

I've also had this problem, and what I did to get it to somewhat work is by disabling the Area and I get to fast travel again.

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MarkColt
MarkColt - - 430 comments

Amazing, thank you so much for this!

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billlcarr
billlcarr - - 272 comments

Dude, this is awesome! For me personally it makes the game more immersive. I mean, the dots on the map are supposed to be PDAs connected to the network. I see messages from bandits and monolith all the time, so obviously they're on the network, why wouldn't they show up on the map? This just makes logical sense.

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Rekkhan
Rekkhan - - 32 comments

Many thanks for this mod!

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ATeaDaze
ATeaDaze - - 12 comments

This actually makes it worth getting the 3rd firmware upgrade! I didn't see any difference between v2.0 and v3.1 which is how I found this mod. I'm not sure why they removed this feature from a previous build but I'm glad you brought it back! It doesn't feel overpowered and, in base Anomaly, 3.1 just seems like 2.0 with a different texture

The perfect balance between minimap telepathy and improved situational awareness. At 35,000+ RU for the newest model I'd say it's well earned. I still need to risk looking at my PDA in the field to see, "1 bandit last pinged near the NE corner of the warehouse", I still have to know *where* that is and keep my eyes open

The STALKER dots are still limited by range and only *some enemies* seem to show up. It keeps it more realistic and balanced. I think they show up on the map if they've messaged on the PDA recently or fired shots. I figure it's using real-time GPS data combined with publicly-sourced information. Like when a STALKER calls out threats, "Heads up! I just saw a [faction member] firing a [weapon type] near [location]"

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Kentucky2510
Kentucky2510 - - 124 comments

1.5.2 работает, спасибо, давно искал такой мод для своей сборки!

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H2oSpez
H2oSpez - - 141 comments

if that works for 1.5.2 then i set 10 score

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RedMammoth Author
RedMammoth - - 14 comments

Yeah it works for 1.5.2, they didn't change the file the mod alters with the update. I'm just still lazy and can't be bothered changin the image/description. But yeah it works fine

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Guest
Guest - - 690,581 comments

shows the bodies of the dead?

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RedMammoth Author
RedMammoth - - 14 comments

Nope. There's a few other mods that do that now though, so that's neat

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