An expanded, Capture the Flag (CTF) port of Duke Nukem 3D's "Hollywood Holocaust" (E1M1) to GoldSrc/Team Fortress Classic to be played with friends online.
1. DESCRIPTION
"Hollywood2" is an extended version/port of the iconic Duke Nukem 3D's first level, known as "Hollywood Holocaust (E1M1)" to Team Fortress Classic. For a long time, I've been wishing to play this particular level on TFC, especially when you think how tricky it is to play the actual DN3D online in 2024. After doing a little research, I was only able to find half-baked versions of E1M1 for Half-Life/GoldSrc available. However, the user "m8nkey" made his port of the map for Counter-Strike, and I was initially
thinking about just porting it to TFC without much work, but it proved to be unfeasible due to TFC's complex class-based gameplay for a map like this.
In the end, I decided to entirely rework on the level design for the map from the scratch and adapt it in a way it would work as a more balanced map for TFC, and only used his map as a reference especially for proportions, and for a few objects placement, so I had to rework on a lot of textures for the game, and extract .Additionally, I wanted the map to feel much more open-ended with hidden places, shortcuts, and multiple alternative paths. I ended up using his textures as placeholders to place mine, but used
some of his ideas, and a few brushes as reference.
I also ended up not just using the actual assets from the original Duke Nukem 3D,
but also from Eurocom's Duke Nukem 64 port for the Nintendo 64, so this map has texture work and references from both games.
Hollywood2 is an updated version of the previous "hollywood.bsp". Hollywood2 includes a lot of texture fixes and changes, better object placement, new accessible areas and secret areas, better lighting, armor/grenade addition, more breakable items, signs for better understanding of the map, smaller package size, optimization for legacy computers, more level design balancing, and even new easter eggs.
2. INSTALLATION
Extract and place all the files and subfolders onto your "tfc_downloads" folder. In the case of the Steam version of the game, the default directory is this:
C:\Program Files (x86)\Steam\steamapps\common\Half-Life\tfc_downloads
After that, you are pretty much good to go, and you can use the map on your own server.
Additionally hollywood.bsp is currently live and supported by the popular 1999 Team Fortress Classic Original Maps Server, so you can just login in that server, press "Y", and vote for "hollywood". But I strongly suggest you to download the files here instead of downloading directly from any server since most of these servers have limited uploading speeds.
Have fun!
3. CREDITS
Dimmi64 - Map conversion, reworked level design and concept for TFC, map scripting, texture rework/extraction, testing.
5. CREDITS
Dimmi64 - Map conversion, reworked level design and concept for TFC, map scrippting, texture rework/extraction, testing.
6. SPECIAL THANKS.
Allen Blum - Original level design.
3D Realms - Creator of Duke Nukem 3D.
Eurocom - Creator of Duke Nukem 3D port for the N64, Duke Nukem 64.
m8nkey - For a few brushes (toilet, lower cinema chairs, breakable window and shelves on projector room) and some textures.
The 1999TFC server community - For keeping this old and nice game alive in the 2020's,
in particular thanks to the administrator Brit, and users Armpit Enthusiast, Nuggs and GIRZ0R for
all the suggestions, support and gametesting!
March 17, 2024.
Dimmi64.
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