Description

Now the global map really feels like a whole: the forest, looks like a forest and the trails, like trails.

Preview
Global Map Rework (1.5.2)
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DaimeneX
DaimeneX - - 854 comments

I also ask whether this addon supports new levels or not. 👀

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DeadEnvoy Author
DeadEnvoy - - 20 comments

Hadn't played with this addon previously and decided to give it a try, thinking if I liked it I would integrate it properly by adding trails to new locations.

But unfortunately it has some flaws, for example, trail from Town «Yuzhniy» intersects with trail from the Rostok at the Truck Cemetery, but for some reason the player, traveling towards the Cemetery, does not have access to it, although logically should be (but it is impossible, because from the Rostok only one transition point, so the place for a new location is chosen unsuccessfully). Or when teleporting to some locations, the player looks in the direction from which he came, although he should not.

And at this point I decided not to continue and just refrain from playing with this addon, so there will be no proper integration of trails for it (including optionally).

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TheDailyXPerience
TheDailyXPerience - - 202 comments

Is that the only flaw?

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Chimo69
Chimo69 - - 187 comments

can i expect some fps drops?

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DeadEnvoy Author
DeadEnvoy - - 20 comments

It's just an interface retexture..

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Chimo69
Chimo69 - - 187 comments

As mask overlays and hd icons that's why i wonder cause hd icons and some mask overlays can drop some fps, is this correct or those doesn't affect performance in any way?

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lucifer1978
lucifer1978 - - 242 comments

Textures that are above 1k can reduce performance it does not matter if its interface, mask overlays, hd icons or world textures they are still loading and effecting performance and stress the cpu and gpu so in other words the more mods you add to the game the worst it will get especially on weak systems, just to be clear i have nothing against the Author of this mod by any means is just not all mods are for everybody i know for a fact that modding is fun but with a price to pay and that is performance

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DeadEnvoy Author
DeadEnvoy - - 20 comments

In cases like this, even if it somehow affects performance, I'd rather lose 2-3 FPS than stare at an ugly map. Also keep in mind that I'm the only person in the modding community who plays on a macbook through emulation with 8GB RAM, and if I had any performance issues, I definitely wouldn't post such an addon.

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vlad200165445
vlad200165445 - - 39 comments

With such talents, perhaps we will finally get to the point where it will be possible to remove these transitions and connect all the maps with roads and there will be something awesome without loss of performance

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VZ58
VZ58 - - 65 comments

Impossible.

Not only would the performance be absolute garbage, the "transition" areas would be long and empty stretches of roads.

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vlad200165445
vlad200165445 - - 39 comments

The question is, what the hell then are the cars that can be controlled in this game?

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mujo70
mujo70 - - 345 comments

They were meant for the levels like darkscape lol. All maps were much bigger and more vehicle free in stalker builds

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BlackPiligrim
BlackPiligrim - - 620 comments

Автор, спасибо вам за аддон, выглядит потрясающи!

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Guest
Guest - - 690,469 comments

this is cool
do i have to exract it to put it to mod organaizer

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Windflux
Windflux - - 18 comments

you select the mod installation botton top left on Mo2, then select any 7zip mod you downloaded, and Mo2 does everything else for you

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M4ttlock2077
M4ttlock2077 - - 96 comments

Thank you for your work! May I ask if anything in regards to the PDA Map needs to be disabled in GAMMA, for instance like the higher resolution map textures? just curious, thank you?

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DeadEnvoy Author
DeadEnvoy - - 20 comments

I have no idea, never played GAMMA, but any other map retexture would be incompatible.

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M4ttlock2077
M4ttlock2077 - - 96 comments

Cool, thank you for the reply. So far so good! Did not need to disable anything Gamma comes with. Cheers

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Bazingarrey
Bazingarrey - - 499 comments

Amazing work! Definitely looks much better than what I could make. :D

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SANOX_y
SANOX_y - - 23 comments

sheeeeeesh

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Sallad123
Sallad123 - - 6 comments

Damn, impressive! How did you even go about making this without AI upsaclers?

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DeadEnvoy Author
DeadEnvoy - - 20 comments

I didn't say I didn't use it.

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CuulG
CuulG - - 28 comments

Hi was wondering if it would be possible to make a winter version of this? This mod is outstanding by the way

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Spencer772
Spencer772 - - 1 comments

Yeah, I was wondering the same thing. That would be awesome!

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DeadEnvoy Author
DeadEnvoy - - 20 comments

Thanks, but I don't think so.

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Guest
Guest - - 690,469 comments

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EZEILL
EZEILL - - 47 comments

Just a small alert, when right clicking on the mod to visit moddb it directs users to a page saying the mods been removed.

And out of curiousity, were there always locations that dont have maps at all?

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DeadEnvoy Author
DeadEnvoy - - 20 comments

Thanks for the notice, but since I've lost interest in S.T.A.L.K.E.R. so far, fixes/updates will probably only be a few months away (as usual, though).

And about the last one, I'm not quite sure what you mean.

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Inkredibehl
Inkredibehl - - 186 comments

Maps look very good, thanks for your mod :)
Ive always used "High Res PDA Map" but i think yours are better :)

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FA1NT3D
FA1NT3D - - 5 comments

Hey man, is it alright if I use the image files in my mod? It's a rework of the Zone's layout to make it as close to real life as possible.

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