Inspired by KronQ's work on Exoseva I made exoseva suits for CS, Sin, Bandits and Renegades. I also made an exolight suit for Bandit, Sin and Renegade as well as a science suit for Sin. Eight suits in total.
First I'd like to thank everyone for their addons, I use a lot of them.
I was playing Clear Sky and found Exoserva. I just couldn't settle for another factions suit... maybe a mental issue... and had to have one for CS. I read through KronQ's comments and found that it wasn't in the future, so I learned how to make one. I also was thinking about playing one of the smaller groups and found them lacking, so I made more.
I wasn't sure if it is proper etiquette, but I tried to pass the 4 exoseva suits to KronQ. To be honest I was being lazy and didn't want to deal with the patches and I'm not good with computers, KronQ would be able to help better. KronQ didn't get back to me, so I had to separated the 4 suits then made them my own. They have different stats basted on faction, different icons and upgrade tree.
Bandits do have an exolight suit already and this one doesn't conflict with it. I did alter the Bandit's trader to sell mine, an easy fix with an editor.
I intend this addon to go with Exoseva, but doesn't include it and I've also updated his patches to include mine.
I also use Mod Manager jsgme.
enjoy.
Я собираюсь использовать этот аддон Exoseva, но не включает его, и я также обновил его патчи, включив в него свои.
наслаждаться
Change Log:
1.0 - Start, but I did change the trade inventory after seeing Trolleybus awesome work with Vanilla Trade Fix. I assumed my vanilla traders would be overridden, but changed them incase. I also added a Renegade trader.
1.1 - Icons do not conflict with: ui_actor_armor.dds or ui_actor_equipment.dds icons.
Russian is Google Translate.
Журнал изменений:
1.0 - Старт, но я изменил торговый инвентарь, увидев, что Троллейбус отлично работает с Vanilla Trade
Fix. Я предполагал, что мои ванильные торговцы будут заблокированы, но на всякий случай изменил
их. Я также добавил трейдера-отступника.
1.1 - Иконки не конфликтуют с: ui_actor_armor.dds или же ui_actor_equipment.dds icons.
Inventory Icons
Upgrade Icons
I always felt like there was something missing, as i'm always playing as Clear Sky faction...on end-game stage (if we can say like that), it's not that rare to find a Monolith stalker wearing one, even the other factions seems to just get one rarely but surely, and our light blue community there...with first gen Exoskeletons max (not even the second gen, Nosorog Exosuits exists for us), and i know people just say: "get the one you find and remove the patch then you're fine"...well, no. Not anymore. Anyway, thanks for making a difference, Lonark. btw sorry for such a huge lecture lol ;)
lol, I felt the same way.
Nice work, ty for addon!
[error]Expression : I
[error]Function : CInifile::Load::<lambda_afe2a7cfad7e52a484751a200f153816>::operator ()
[error]File : Xr_ini.cpp
[error]Line : 274
[error]Description : Can't find include file:
[error]Arguments : up_exoseva_1.ltx
I looked into it and up_exoseva_1 is in the Exoseva addon by KronQ. Extra Suits is independent, But I wanted it to go with Exoseva. You may have used the patch without Exoseva.
Please check here:
Exoserva\gamedata\configs\items\outfits\upgrades
What if I put it on EXOSEVA CBSE OUTFITS? CRash or not?
Extra Suits is meant to go with Exoseva, but Exoserva is not included with it. You won't crash if you use the Exoseva + Extra Suit Patch. Also the regular Bandit exo won't crash if you use it.
Is there a chance that you can make a fix for the icons in dx8? they look a bit too stretchy xd
I'll look into it. It might take me a minute to it figure out.
Done. Please download again.
dude thank you! i'll update it right now
Well, I'm back, I replied to your private message. If you still need help with something then hit me up.
Pretty cool to see people actually put work into expanding something you made. :)
I got your message. Thanks for reaching out. I liked your Exoseva suits and the good work you did. I was insired.
I've updated this addon so it will not conflict with ui_actor_armor.dds or ui_actor_equipment.dds icons.
Я обновил этот аддон, чтобы он не конфликтовал с иконками ui_actor_armor.dds или ui_actor_equipment.dds.
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 544
[error]Description : fatal error
[error]Arguments : Can't open section 'up_gr_firstab_backpack_1'. Please attach [*.ini_log] file to your bug report
Hi, looking through your past comments and I noticed that you use BAS. I don't, I never properly patched it. I patched KronQ's patch of BAS. I learned a valuable lesson not to do that because we are here right now. If there was an update in BAS, either it was overlaped in the wrong order with Extra Suits, or whatever is in conflict has to be re-patched. I haven't seen that file, Xr_ini.cpp. I'm afraid that it's beyond me. If you use a mod manager like Jsgme, you can try them on their own and trouble shoot.
fixed by editing configs\items\outfits\upgrades\upgrade_includes.ltx
need to add row #include "up_backpack_1.ltx"
its from Stalker_Upgradeable_Backpacks1.5.1.2 mod.
This mod lowers the frame rate per second? is that I do not have a very good pc and I do not know if I have problems with the mod. psdt I'm using translator sorry
metro last light armor texture please i would have a request if you can make the Metro last light ranger armor exo so i mean i have the basic armor and somehow the exo on it
Hello discovered a kind of big bug.
Not game breaking.
But for every ExoSeva you have configs for in the file
o_extraexoseva
You have the line
player_hud_section
for every outfit set to
actor_hud_loner_seva
Which mean in first person view, the outfit your arms have is wrong.
3rd person view we see the right outfit.
for example i changed the config for clear skys exo seva to
player_hud_section = actor_hud_cs_exo
Now it looks right i have blue coloured exo suit arms.
if you look through the config
o_exoskeleton
you can see what you should set the player hud section to for each factions outfit.
works with HD models?
Hey, I don't know if you still make mods, but are you able to make a Clear Sky variant of the Nosorog?
I created a merged patch between my game's "configs" and yours, and new suits aren't there. Non of them are in traders inventories, nor can I spawn them through the spawner. No new items, no icons, no nothiing, unfortunately.
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