Today I bring you a ten round 9mm pocket pistol. One and only Strike Industries SIG Sauer P365
It's small and cute, yet does its job well. Favorited by Mercenaries, Freedomers and ISG.
So on this one I have been working to some details. I have borrowed the animations from Ghost_Neverbloom's EFT WP that was originally made for Call of Pripyat, and I created Idle animations when the firearm is jammed, and made unjam animation with ejecting shell, at the end, result was satisfying.
Enjoy.:)
Credits:
Many thanks to FIREBREATH for giving me tips and explaining to me how animations work, and having lots of patience with me, also many thanks to Qatapro for not giving up on me, supporting me and teaching me everything he could regarding modding.
*Note*
Since some folks complained how unjam animations doesn't have sounds in certain modpack, that is cuz that certain modpack is using edited version of the script and probably Arti's Weapon's Part's Overhaul, and as I stated, this is not compatible with it. If you want to patch it, feel free. This was made on clear Anomaly 1.5.2 installation and I am not responsible for incompatibilites in modpacks. :)
Animations:Ghost_Neverbloom
Model: Flykes (Originally made as a modification for Ready or Not game)
Sounds: Mixed and ported by me
Textures: Created by Flykes, adjusted for XRay engine by me.
Testers: Qatapro, Susel, Yoc, Shadow Slayer.
Preview: Youtu.be
Screenshots: Imgur.com
Update: 1.0.1
Included Aoldri's universal animations script.
Github.com
Fixed ![supplies_1] problem that was encountering when coming to certain levels. (Many thanks for reporting)
Fixed crash when looking at details(Many thanks to SWITZERLAND for reporting and MooseNZ for figuring out the fix)
Mag Redux Patch added (Let me know if it works. I patched it for the first time.)
Update: 1.0.2
Fixed ads_reload script crashing when zooming in PDA. Many thanks to HarukaSai for helping me out here.
Fixed icon by making new one, with better quality.
Update: 1.0.3
Fixed dissapearing weapon when using inspect mod. (There will be some sort of inspect animation in the future)
Added ADS Reload thanks to Universal animation scripts
Renamed animations so it doesn't interfere with BAS's Glock anims.
_______DISCLAMER______
Everybody is allowed to use this particular addon in their modpacks/weapon packs with fully crediting the creator of the model, and crediting me for making this port, except the author of Gamma modpack. He is not allowed to publicly use this addon his modpack, neither to use reworked animations of this addon by me.
Average
7.145 votes submitted.
охуенно! (******* awesome! )
Enjoy my dude!
just curious, whas wrong with gamma? ;:|
(buried)
Don't ask. OP(the author) is a immature gremlin as is evident from this passive aggressive mod description.
Love you too buddy :)
beside your hates toward him
he still loves you, son
he just has personal beef with grok or hates gamma for no particular reason
Official reason is that he hates modpacks in general. So he turned against gamma, and then into a personal vendetta against me for whatever reason. Since he’s on a personal vendetta now, he just work with people from other modpack projects (EFP for instance) and then deny his work on the gamma project to try to hinder it to affect me I guess? But honestly it has no effect whatsoever on gamma development that’s why it’s a bit silly and pointless but that remains his choice and I’ll respect it.
Well to be honest. I did affect you more than I possibly could imagine. I lived and probably still living in your head and in your discord server rent free. And if it was otherwise, I wouldn't be mentioned for next three months in your server by you or your folks over there, and you could not go without using my face what I showed on my youtube channel, to make memes out of that, also you wouldn't hurry to post my addon in your server chat and say "Oh look it's Synth again" and on which you got the best possible answer, and it was "Rent free" from a smart person. Meaning just move on my dude. I have full right to work with whoever I want, and to post whatever I want, including where my addon can go and where cannot. Simple as that. Move along and get over it. I wish you all the best, and much happiness and love what the life can offer you. Take care :))
You are a real chad. Good addon btw. Keep the good work up :)
You became a meme because of your crazy behaviour (implying publicly and seriously that I paid Drewski to make a video about gamma, among other things). Not the best way to be remembered, but you are remembered indeed. You also insulted a lot of people in really harsh ways including modders you worked with for a really long time, so indeed you affected people but not for the good reasons. You are still mentioned because we are still surprised that you are still on your crusade. And simply because gamma server has a bot posting any new addon made public on moddb, simple as that, free undiscriminated publicity for anyone.
And actually I moved on: I removed my post after posting it, but you re enabled my comment and then typed this long answer. Then I chose to delete my post again but you re enabled it again. That’s why I am not commenting anything in moddb anymore: the comment section is twisted through the lens of the mod author that chooses what to delete or what re enable and he can’t be downvoted and only up voted.
Now about your addon going in gamma, I won’t do it because I have no interest to, but there’s nothing that prevents me from doing it since the installer grabs the addon from moddb like any other people visiting the page. And no law in the world could protect you from that since this is exactly how many softwares and dependencies are downloaded and installed daily by millions of users in so many different domains of application. And no, there’s no License that can protect you from that (from redistribution of your code, there’s though, but that’s not what the gamma installer is doing). But as I said, I have no interest in doing it and I’ll respect your choice.
But indeed, you didn’t affect the gamma development by one bit, which was the focus of my previous message. However you turned your answer like « but I affected you and that’s all that matters » which again shows that you are on a personal vendetta against me for no reason whatsoever since I always respected your choices, even removing an addon you were vaguely related to (but on which you didn’t work, another modder did all the work) 1 day before gamma 0.9 patch release. This took me 30 min to remove, so indeed you stole me 30 min of my modding time and that’s how you affected gamma development…
Okay Grok. You are right about that. I did made a mistake coming publicly and saying things without thinking and such. It was low from me and it was not okay.
About insulting, it was really rude, really immature, really disgraceful from me which I truly regret.
I should've just DM you that I would not want TCO to be in your modpack and thats it, and also avoid being disrespectful to you or people who enjoy playing your modpack.
Well, you did not move on, if you hurried in your server to post this: Imgur.com
I know about that in your server once something goes public, it posts it in the channel, but this was all you here, on what I'm replying that you got best possible answer from a smart person there. If it was otherwise, once you saw this addon, you would just look at it and move on something else. It happened what it happened and lets go.
About re-enabling your comment. I actually did responded to you before you deleted it. In a respect full manner I told you. And also once you say something, please stick by that. Whatever I post I stick by it, but now only difference is, I think what I post and thats it.
Also why are you involving EFP devs?
They are okay guys, minding their own business and modding their stuff, why are you instantly involving them into this? I never mentioned them, but you indirectly attack them. There is no need for that. And also I do not work with them, just to make it clear, so I would appreciate if you don't involve our misunderstanding with them.
And about last part, yes, I know how your installer works. It's why I openly say that I do not want any of my addons to be added in your modpack. Cuz there is publicly word of mine that I do not agree with that, yet there will be you disrespecting my word or the word of somebody who disagrees with you, and doing it anyway. Isn't that rude? It's not about affecting your modpack. I truly wish that you get such a success of your creation, but I am just posting it publicly for everything I upload. That's the whole philosophy behind it. Not a crusade, nothing, just that. And I never said -"but I affected you and that’s all that matters". Actually it does not matter, neither was my intention. So just move on brother. Also I never said to another modder to remove animations. He alone said remove, I still remember saying "I did not port them, it's up to him will he let you keep them or remove them." Anyways, I wish everything what I told you in previous reply. Take care brother and cheers! Good luck with future work!
(buried)
I’m glad you evolved in such a way and regret the things you did. It’s really for the better and I mean it. About EFP devs, I didn’t dragged them in here specifically (and I didn’t attack them), from the latest news I had you were against any form of modpack or soup so I was surprised that you were collaborating with EFPWP people that usually keep their stuff closed / not really wanting to share their assests or animations until it goes on moddb (if it ever goes on moddb, which is their call and their own right anyway, I respect that). I was thinking about what the « old » you could be orchestrating, since you got some modders banned from certain communities based on lies etc… Good luck with your new mods, I’m glad you evolved and I really hope that this is sincere. Cheers.
Well unfortunately, you do involve EFP devs by mentioning them in context of justifying your point regarding what you think is my opinion on modpacks. Was in intentional or no, that is not up to me to judge. I have never claimed that I was against modpacks. But lets not go too deep into that. About those modders getting banned from certain communities, well u will have to excuse there. First you say "Based on lies" Well that is incorrect. I did threw bad words and such which again was rude and disrespectful, but lies I did not throw. And I am not responsible for anyone's actions but mine and only mine. Also speaking of lies, lets not lie each other here... Many things you said about me were based on your assumptions and well... on lies and being angry at me.
So Grok, I am a rational person. I take full responsibility of my good and bad actions, I don't have problem admitting them, neither apolpgizing for them, but false informations I will not accept. Can you do the same? There is nobody behind me. Whatever I do, I do it alone. Its how I picked to do and its what I will stick with it.
It happened what it happened, life goes on, and our home planet doesn't rotate around you neither around me. So I wish you luck as well, and God be with you and take care!
(buried)
"Lies I do not throw" > yet you claimed I paid Drewski to make his video on gamma. That's just one example.
About that, there was a huge misconception regarding that. So I have never fully claimed, what is matter of fact. I said "rumors" Which makes different concept of the sentence, meaning there were rumors among community what I have heard and said there. Was that really a thing or not, I mean who am I to talk about that, and what does it matter in the end. You and your community said it that I claimed, I said "Rumors regarding that" which can mean decent dose of suspision about that. And its the only thing u clinged now from what I can see.
Like I told you brother, I am not responsible for the actions of others, but mine and mine only, and all I can do is now think before I say, and yes I did made huge mistake bringing that up. So I apologize for bringing that rumor up.
And also, I am not running away from responsibility and weight of the words I said, but again, lets not lie each other. We are both grown ups, and both are rational personas. Kind regards Grok and take care buddy!!
how do i play stalker anomaly with prvoak
I gave it magazines, its jam however doesn't have a jam sound.
Thanks for letting me know buddy. I will fix that.
Is it just me, or does the model seem a touch small in player's hand? P365 isn't that tiny.
if you look at SIG365 on the Internet, you will see that it is really small.
сначала обрадовался но потом удалил - по тому что нет магазинов редукс для него
tiny but perfect thats how i should call this sweet pistol from the west. thank you sir alien
Enjoyy :D
My man bringing the super nice toy in the zone. I tested it and it really feels nice. I wish you keep bringing the quality up and port more interesting guns.
Soon I'll have a little something for you, you will love it.
Take care and keep making great work
cheers :)
Thanks, but don't bother making anything for me. I'm good. Enjoy using lil pocket peestol and take care.
I borrowed the model for my build I hope you do not mind. Youtu.be
Not at all, enjoy!!
What are those pistol anims btw?
slightly remodeled gunslinger usp
сможете сделать для него магазин? (mags redux)
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 204
[error]Description : fatal error
[error]Arguments : LUA error: ...op/anomaly mo2/bin/..\gamedata\scripts\utils_item.script:198: attempt to compare nil with number
crash when i want to look at the details of this weapon...
I've been dealing with that bug for years, it's a vanilla base bug, it's not caused by this mod. It usually happens when using the debugging menu, when you try to generate objects, I haven't found anyone who can fix it.
Hmm, honestly brosky, I haven't been encountering this type of crash. I will surely look into it.
Yes, I have realized that people might have script errors, due to idle_jammed weapon state animation, but surely once I look into everything I will post an update. Thanks for reporting.
you have an error on the scripts, but there are none in this mod
strange...
sorry dude, I love your gun mods, but I always have the same problem. The icons look tiny, the same thing keeps happening to me with the FN FNC mod, but anyway, great job with this weapon! greetings and best wishes
I'm so sorry bro that you're experiencing that. Resolution of the icon file is 2048x2048, and on my resolution and aspect ratio which is 1920x1080 / 16:9. I really don't know does it has to do something with DX you're running the game...
It is possible, since I am using DX9
Hello friend, I already found the reason why the icons look small to me, by decreasing the quality of the game's textures some icons reduce their size, I increased it and it was resolved! sorry for the inconvenience greetings
I was having the same issue as others here, where the game would crash upon trying to look at the details. But I figured it out the issue.
In the "mod_parts_p365" file, the line
"wpn_p365 = = prt_w_p_barrel_2, prt_w_p_trigger_3, prt_w_p_spring_4"
should instead have only one "=", like this
"wpn_p365 = prt_w_p_barrel_2, prt_w_p_trigger_3, prt_w_p_spring_4".
Eyy, thank you so much for looking this up for me. Will get to fix it.
10\10 havent installed yet kekw
I was having a crash with this mod when trying to load into Pripyat, don't have the original crash log but I fixed it by opening "gamedata\configs\items\trade\mod_trade_monolith_p365_trade.ltx" and adding changing the ![supplies_1 to ![supplies_1]
Otherwise pretty decent mod.
"except the author of Gamma modpack. He is not allowed to publicly use this addon his modpack, neither to use reworked animations of this addon by me."
Based, 10/10 from me.
NICE! You should do the Canik TP9 Elite. It's basically a Walther P99 clone but updated and more modular!
Thanks brosky!!
I will dig something out. Thanks for the suggestion!!
Update: 1.0.1
Included Aoldri's universal animations script.
Github.com
Fixed ![supplies_1] problem that was encountering when coming to certain levels. (Many thanks for reporting)
Fixed crash when looking at details(Many thanks to SWITZERLAND for reporting and MooseNZ for figuring out the fix)
Mag Redux Patch added (Let me know if it works. I patched it for the first time.)
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 206
[error]Description : fatal error
[error]Arguments : LUA error: ...ff/game/zona/anomaly\gamedata\scripts\ads_reloads.script:7: attempt to index local 'casted_wpn' (a nil value)
It only happen if i press reload button, which will make the PDA get closer to player's face
I have checked that. Hmm, it's something regarding the script. I will dig into it and see what I can do buddy.
Have you updated your gun yet? I love the animation so i still waiting for it
Tell me, does this happens when you use PDA in your hands, or when you intend to reload gun?
It happened when i used PDA. It's fine when i just pulled out the PDA, but when i pressed reload button to make the PDA closer to my face, it crashed and had that crash log. I installed the mod with MO2 so i don't know how to fix it
It is figured out by HarukaSai. Fix will be included in next update :DD also next update will contain one more thingyy :D
thank you so much!!