Changes the SCAR's caliber from 5.56 mm to 7.62 mm
Imagine my shock when I picked up a SCAR from a dead Monolith, read the text description to see that it used 7.62x51 mm ammunition, and then saw at the bottom of the description container that it used 5.56x45 mm! #triggered. SCAR fire rate also changed to the middle of the its published rpm range of 550-650.
Installation: Unzip, then drag and drop "gamedata" into your Dead Air folder
Changes:
Caliber of SCAR changed from 5.56x45 mm to 7.62x51 mm
SCAR fire rate to 600 rpm from 550 rpm
That triggered me greatly, too. Thank you, bro.
Yesss thank you!
I only wish I could have a SCAR-L in addition to this.
Ah, the joy of having an actual SCAR-L
Moddb.com
you not publish your mod anymore?
I was having fun pretending it was a SCAR L lol
Does this also change the ammo spawns of stalkers using the SCAR-H? So we'll actually find 7.62x51mm rounds on them if they have the weapon, instead of 5.56x45mm?
I just changed the ltx file for the weapon itself; I didn't mess with any other files. Not sure if that changes what they spawn with or not.
From Wikiepdia (https://it.wikipedia.org/wiki/FN_SCAR)
+ l'FN SCAR-L (da light, leggero) è la variante d'assalto in calibro 5,56 mm NATO;
+ l'FN SCAR-H ( da heavy, pesante) è la variante da battaglia in calibro 7,62 mm NATO adattabile sul campo di battaglia ad altre munizioni (come le 7,62 × 39 mm sovietiche).
ergo: in-game the SCAR is the H or L version? why is the L the default caliber is correct
maybe anyone can add both rifle with both caliber... with patch of OA (maybe) :)
Any chance you could make this compatible with the magazine addon? The mags still only take 5.56.
а можно просто фаил с изменением калибрабез изменения ттх оружия