Description

Replaces Living Legend with original Mysteries of the Zone main storyline from Call of Chernobyl. In case you are not in the mood to see the undying Strelok again.

Preview
CoC Main Storyline
Post comment Comments
GamersGen
GamersGen - - 119 comments

'Sidorovich tiktok dance video' speaking of which... you guys remember this video from Skyrim of dancing Sidorovich to some russian disco song? gotta link?

Reply Good karma Bad karma+5 votes
shikovv317
shikovv317 - - 108 comments

yes pozjalusta

Reply Good karma Bad karma+1 vote
polishdude
polishdude - - 74 comments

You serious?

Reply Good karma Bad karma+1 vote
Guest
Guest - - 690,535 comments

LOL that thumbnail.

Reply Good karma Bad karma+2 votes
Zerk.
Zerk. - - 487 comments

10/10 for the thumbnail

Reply Good karma Bad karma+3 votes
_Shen_
_Shen_ - - 57 comments

Does this replace every LTTZ quest or only Living Legend?

Reply Good karma Bad karma+1 vote
jeredy_hothead Author
jeredy_hothead - - 126 comments

Only Living Legend.

Reply Good karma+1 vote
Guest
Guest - - 690,535 comments

does it work on 1.5.1

Reply Good karma Bad karma0 votes
jeredy_hothead Author
jeredy_hothead - - 126 comments

Yes, both created and tested on 1.5.1.

Reply Good karma+1 vote
GabeCPB0
GabeCPB0 - - 354 comments

Don't quite know why this has a bad rating. Is it because people dislike it, or because it didn't function properly as an addon? Because, if it did, people shouldn't have given such a bad grade, just haven't downloaded it. Of course, in an ideal, utopic, everyone respectful, world.

In my humble opinion, I like the concept. I don't know how I feel about Strelok being this constant omnipresent variant in the Stalker universe. It's not like the story is about him. It's much more about the zone and its factions, than specifics characters*.

I get that what CoC has achieved, it's already been done, and this is another game altogether. But, and I say with all respect to Anomaly's devs, it's not like Anomaly has a beginning, middle and an end, to its own lore. The way stories should be told, to its maximum efficiency, maximum delight for its spectators.

*Of course, with the honorific exception of Sidorovich, lol!

Reply Good karma Bad karma+2 votes
Guest
Guest - - 690,535 comments

How i deactivate the switch of generators un the end Game ? I explore every zone of the warlab and i have find it

Reply Good karma Bad karma0 votes
jeredy_hothead Author
jeredy_hothead - - 126 comments

If I'm getting you right, in the very end you have to shoot all bulbs, like electric coils, above the pods where ghostly scientists are sleeping. Then defeat every poltergeist and there will now be an active lever at one of the tables stationed in that same room, close to the walls.

Reply Good karma+1 vote
Guest
Guest - - 690,535 comments

This comment is currently awaiting admin approval, join now to view.

Guest
Guest - - 690,535 comments

Does the mod have Russian language support?

Reply Good karma Bad karma+1 vote
SnaggyPuppy
SnaggyPuppy - - 1 comments

hello is there a way for this to be compatible with old world addon

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: