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Author's adaptation of CGIM 2 weather mod for Anomaly 1.5.1-1.5.2:
12 new weather cycles with the new skyboxes, balanced lighting and summer atmosphere.
CGIM 2 Complete adaptation for Anomaly
Features:
12 new weather cycles, completely disabled the anomaly weather;
1. Add "main" folder contents in main game directory with replace; 2. Add other addons patches in main game directory with replace after installation these addons and before CGIM; 2. Click "delete shader cache" in the launcher before game starting.
CGIM 2 needs to install patches for ScreenSpaceShaders, ScreenSpaceShaders+BeefsNVG and Soundscape Overhaul 3.0 addons. CGIM 2 is not compatible with Enhanced Shaders mod, Expedition, Desolation Pack and any weather mods.
Sadly i am using ES, SSS, Beefs NVGs and Shader Scopes so i am forced to use the skyboxes only but man i must say in addition to Abnormal Weather and Skies Redux this is the best looking Anomaly i ever had. Fits very well with Dark Autumn too.
Edit: I also added the other files except the shaders. And bruh, i must say i was almost crying for how beautiful it looks like. This is unbelievable! Thank you for this awesome mod! <3
Everything was fine during the day, but in the morning something came out that I did not expect to see at all. Again, these whitish trees that stretch back from the original weather of all three parts of the game.
Time interval 3:30-3:55 Clear and Cloudy
Да, в дебаг-режиме линией прокрутки просматривал погодные циклы, которые задействованы в файле dynamic_weather_graphs.ltx и ближе к 3-55 вылезала такая вот оказия, которую я указал на скриншотах выше.
Это не связано с погодой, ошибка именно что с редактором погоды, то есть в процессе игры такое не встречается. Хотя я хотел бы сделать так, чтобы редактор погоды работал корректно.
Понял, спасибо. Бич тумана с белесыми деревьями очень часто встречался и на ПыС и на большинстве сторонних погодных проектах. Постоянно приходилось это исправлять самому. Проверим в игре, а то уж как вижу подобное на картинке, сразу фраза "Опять двадцать пять" на ум приходит.
Ну я для того, чтобы объекты вдали хорошо смешивались с небом, писал программу, которая автоматически пишет цвет для тумана по текстуре неба, ну и использую её.
Да да, ее сразу приметил и все надежды возлагал на нее, потому что был несколько обескуражен при просмотре циклов, что мол неужели в таком значимом моде и такие очевидные ошибки пропустили. Надежды оправдались и благодарю вас за этот замечательный и приятный глазу мод.
\Adaptation - Soundscape Overhaul 3.0\gamedata\configs\environment\weathers\w_dark.ltx - still has a reference to 'collection_default' which doesn't exist.
Погода божественная, но есть одно НО)
Именно с этим аддоном какой-то баг с чёрными артефактами на текстурах.
Тестил специально только с ним.
Из-за чего может это быть?
Вот, особенно заметно на нашивке рюкзака. Ibb.co
Hello, I love your plugin, but is there a way to make it compatible with Radiation Overhaul? when I'm playing everything goes well but after a few hours of play and when I press the weather information key I get an error and the game close, I guess it's not compatible with the new weathers
Hi, really cool stuff :) I tried using it with the old world addon, and it seems to run just fine but it screws with the shaders :/ any plans for compatibility? cheers
the description says: "completely disabled the anomaly weather". Does this mean that the in game settings do nothing when this addon is enabled?
-Asking because I wanna change how often different weathers occur. Mainly I wanna more good days and less bad days. Every game I start (playing ironman and dying a lot) it starts with rain, and the rain just keeps on going on and on and on...
-Also it feels like the sound of the rain is louder than on previous weather mods Ive used. Rip ears on the constant rain
More observations. The daytime seems to last much longer with this addon, its still bright at 22.00. Also the nights are bright even with dark knight option from settings. Flashlights arent necessary. Edit1: Of course this is supposed to be summer time so I guess Ukrainian summer is about this bright..
I've also noticed how moon shines trough totally cloudy weather at nights, beams of light and all. Quite immersion breaking if you ask me.
There's a compatibility issue between CGIM 2 and Shader Based 2D Scopes. When both are enabled, Shader Based Scopes will double up on images of trees and flora. Additionally, the black part of the inner scope that moves when you move the scope to simulate scope sway is not black but transparent. These issues do not exist if you remove CGIM 2.
EDIT: I noticed this also happens in binoculars, so it's not just 2D Scopes that this is happening to.
Sadly i am using ES, SSS, Beefs NVGs and Shader Scopes so i am forced to use the skyboxes only but man i must say in addition to Abnormal Weather and Skies Redux this is the best looking Anomaly i ever had. Fits very well with Dark Autumn too.
Edit: I also added the other files except the shaders. And bruh, i must say i was almost crying for how beautiful it looks like. This is unbelievable! Thank you for this awesome mod! <3
info was updated, thx for pleasant words)
Everything was fine during the day, but in the morning something came out that I did not expect to see at all. Again, these whitish trees that stretch back from the original weather of all three parts of the game.
Time interval 3:30-3:55 Clear and Cloudy
ibb.co/b6BR8MN
ibb.co/J5Tm8L4
did you open the weather editor in game session? just i havent that bug when just playing.
I.ibb.co
Да, в дебаг-режиме линией прокрутки просматривал погодные циклы, которые задействованы в файле dynamic_weather_graphs.ltx и ближе к 3-55 вылезала такая вот оказия, которую я указал на скриншотах выше.
Это не связано с погодой, ошибка именно что с редактором погоды, то есть в процессе игры такое не встречается. Хотя я хотел бы сделать так, чтобы редактор погоды работал корректно.
Понял, спасибо. Бич тумана с белесыми деревьями очень часто встречался и на ПыС и на большинстве сторонних погодных проектах. Постоянно приходилось это исправлять самому. Проверим в игре, а то уж как вижу подобное на картинке, сразу фраза "Опять двадцать пять" на ум приходит.
Ну я для того, чтобы объекты вдали хорошо смешивались с небом, писал программу, которая автоматически пишет цвет для тумана по текстуре неба, ну и использую её.
Да да, ее сразу приметил и все надежды возлагал на нее, потому что был несколько обескуражен при просмотре циклов, что мол неужели в таком значимом моде и такие очевидные ошибки пропустили. Надежды оправдались и благодарю вас за этот замечательный и приятный глазу мод.
Needs compatibility patch for Soundscape Overhaul 3.0:
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 948
[error]Description : fatal error
[error]Arguments : Can't open section 'collection_default'. Please attach [*.ini_log] file to your bug report
download archive again, adaptation is avaiable now
My dude, that's amazing! Thank you!
\Adaptation - Soundscape Overhaul 3.0\gamedata\configs\environment\weathers\w_dark.ltx - still has a reference to 'collection_default' which doesn't exist.
updated
Погода божественная, но есть одно НО)
Именно с этим аддоном какой-то баг с чёрными артефактами на текстурах.
Тестил специально только с ним.
Из-за чего может это быть?
Вот, особенно заметно на нашивке рюкзака.
Ibb.co
Set r__saturation to 1.0 in console.
Not sure why it's broken.
maybe that is related to enabled img_corrections? because after which cgim shaders are used
The problem is in Uncharted2Tonemap(x) function which comes with CGIM.
After commenting it out, saturation works again
Need to come up with something
Yes, my 1.5 saturation was causing all of this.
Thanks a lot
спасибо ! помогло
Imgur.com
this mod is amazing wish there was a compatibility pack with ES so i could have the best of both
yeah, ES comp would be awesome
it will be an adaptation
Hello, I love your plugin, but is there a way to make it compatible with Radiation Overhaul? when I'm playing everything goes well but after a few hours of play and when I press the weather information key I get an error and the game close, I guess it's not compatible with the new weathers
Hi, really cool stuff :) I tried using it with the old world addon, and it seems to run just fine but it screws with the shaders :/ any plans for compatibility? cheers
This comment is currently awaiting admin approval, join now to view.
the description says: "completely disabled the anomaly weather". Does this mean that the in game settings do nothing when this addon is enabled?
-Asking because I wanna change how often different weathers occur. Mainly I wanna more good days and less bad days. Every game I start (playing ironman and dying a lot) it starts with rain, and the rain just keeps on going on and on and on...
-Also it feels like the sound of the rain is louder than on previous weather mods Ive used. Rip ears on the constant rain
More observations. The daytime seems to last much longer with this addon, its still bright at 22.00. Also the nights are bright even with dark knight option from settings. Flashlights arent necessary. Edit1: Of course this is supposed to be summer time so I guess Ukrainian summer is about this bright..
I've also noticed how moon shines trough totally cloudy weather at nights, beams of light and all. Quite immersion breaking if you ask me.
working on fixing that, im fixing the bright nigth changing some moon textures.
Вопрос к автору.После установки погоды и патчей SSS и SO, стало все очень темно.Есть ли какие либо консольные команды для правильной работы?
Консольные комадны есть и они применяются скриптом автоматически. Почему темно - не знаю.
Ок.Будем пока на A.B.N.O.R.M.A.L. W.E.A.T.H.E.R.Но все равно CGIM шикарно выглядит.
Spectacular addon in spite of the compatibility issues.
Expression : <no expression>
Function : CInifile::r_section
File : Xr_ini.cpp
Line : 544
Description : fatal error
Arguments : Can't open section 'collection_far'. Please attach [*.ini_log] file to your bug report
pls help
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 948
[error]Description : fatal error
[error]Arguments : Can't open section 'moon_blue'. Please attach [*.ini_log] file to your bug report
Noice...
weather incompatibilities with another addon
Thanks for the info amigo. not even the author seems to be dead amazing.
There's a compatibility issue between CGIM 2 and Shader Based 2D Scopes. When both are enabled, Shader Based Scopes will double up on images of trees and flora. Additionally, the black part of the inner scope that moves when you move the scope to simulate scope sway is not black but transparent. These issues do not exist if you remove CGIM 2.
EDIT: I noticed this also happens in binoculars, so it's not just 2D Scopes that this is happening to.
Everytime i boot up the game and load a save everything is bright. Why is the bloom so high.
Imgur.com
пример:
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Will this work with Screen space shader's sky debanding option?
Yes
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