COTZ repack centered around visual upgrades, challenge, content, and quality of life. This pack is standalone, meaning that you do not require an existing call of the zone installation to play it. I take no credits for any of the addons used.
COTZ repack centered around visual upgrades, challenge, content, and quality of life. This pack is standalone, meaning that you do not require an existing call of the zone installation to play it. I take no credits for any of the addons used.
to install, simply
download the mod here: Drive.google.com
get the 1.1.5 patch here: Drive.google.com
and the 1.1.6 patch here:
Drive.google.com
and you're done!
questions, comments, or concerns can be sent to jeremieh #7484 on discord
have fun!
list of included addons:
-Dr. X Call of the Zone Community Update 2
-The Zone Next Door
-TRX: Zone FM
-THAP cotz
-Box Breaker
-EatMedkitScheme
-More Dynamic Anomaly
-no music at night
-No More Lense Flare cotz
-EpicMachine's Empowered Monsters Cotz
-Mask Hud 2.2 cotz
-death animations cotz
-Less is More cotz
-The Conet Project Cotz
-cotz menu
-no emission task
-talk to anyone
-COTZ death animations
-Dante's Need More Artefacts expansion
-Smurthlilgabe animations
-Rhons repeatable quests
-Call of the Zone weapon pack
-important npcs teleport on spawn
-Background Radiation (coc)
-Wepls hit effects
-Important NPCs teleport on spawn
-Dynamic Nocturnal Mutants
-ActionAI for COTZ
-Rhons Medic expansion
-call of chernobyl relay chat
-remove emission task
-TRX: sound revamp
-THF actor stats 0.3
-THF Big Scary Exos 0.2
1.1.5:
added
-dante's NMA + CotzWP compatibility patch (by yours truly)
1.1.6
added
-THF Big Scary Exos (beta version - currently just tweaks protection values and enables sprinting)
-THF Actor Stats (beta version - currently just tweaks stamina to encourage slower, more purposeful
gameplay; might not be perfectly balanced and could be removed or altered for 1.2)
tweaked
- background radiation
} fixed some bugs
**ANY MODIFICATIONS MADE TO YOUR THF INSTALLATION ARE MADE AT YOUR OWN RISK**
as much as I would like to, I am unable to offer support for modified THF installations.
work on 1.2 is ongoing! It'll (hopefully) be a more polished and balanced version of 1.1.5!
I am curious about what it'll feature- fairly good modpack throughout though, I appreciate less is more being present in particular given how ridiculously easy the game tends to feel otherwise.
thanks! 1.2 is going to be making the game a little more challenging and a little more polished, while also fixing the armor protection bug :)
I will say, i would like if background radiation was optional in the next version, it tends to be more of an annoyance in my experience.
It’s meant to have the effect of keeping you on your toes, to not only make north runs more difficult but also make you plan, if it’s that much of an annoyance I’d recommend focusing on getting radiation protection equipment
Guess i'll remove it manually then because the constant bleeding effect ruins it for me.
Can you make a version without the kill sounds?
I believe they can be removed manually, though personally I prefer their inclusion.
If you're talking about Shao Khan, you can download the Shush addon. It includes the vanilla death sounds.
Sorry, I mean the COD-like headshot sounds and stuff. I don't just hate arcade elements or anyhting, I just don't like this
how can i remove them?
Got a strange anomaly where when I'm just walking around random blood textures appear on the walls and floor even though I'm not injured at all. Anyone else experiencing this?
oh this is a vanilla coc bug due to the radiation damage, there is unfortunately no way for me to fix this :/
Oh no worries then thanks for letting me know 👍 oddly enough in like 400hrs on the vanilla games I've never encountered that before, such is life in the zone.
yeah, I also didn't know radiation damage apparently leaves bloodsplatter, the zone truly is a mysterious and deadly place!
Car park mission from sid always fails as soon as taking it
have you installed mods on top of your thf installation/made large changes to it yourself?
on second thought i could simply remove player blood splatters somewhere in the scripts maybe
No changes just 1.1.5 patch on top of 1.1
Hmm… I’ll definitely try to check this one out, I just gotta get the quest to trigger. I’ll get back to you ASAP!
[error]Expression : false
[error]Function : CXml::Load
[error]File : xrXMLParser.cpp
[error]Line : 87
[error]Description : XML file:ui\ui_mm_main.xml value: errDescr:Error reading end tag.
I get this just before the game starts. CTD with no Error message. How to fix?
How do i restore music at night?
delete the ltx file that controls level music in the gamedata, i believe it's levels_music.ltx or something
Wouldn't that remove music for all levels?
All base files are in database. Modified files that replace, but do not remove, database files are in gamedata. By removing his altered levels_music.ltx gamedata file, you revert back to default settings.
hey guys- just letting you know, life is a bit hectic and so 1.2 is on indefinite hold. it'll still come out though. In the meantime, 1.1.6 is now released! It's not much, just some community suggested tweaks & fixes made by yours truly :) :)
I get a crash just as the game is about to load:
FATAL ERROR
[error]Expression : file_handle_internal(file_name, *buffer_size, file_handle)
[error]Function : FileDownload
[error]File : FS.cpp
[error]Line : 172
[error]Description : can't open file :
[error]Arguments : appdata\shaders_cache\r4\deffer_base_bump (tess_pn,use_tdetail,use_tdetail_bump,).ps\102411110011000000100000001011013211110141000
I have installed as directed and have not added any additional files.
try deleting the shader cache