Description

Ports the Build 1844 map from old builds of S.T.A.L.K.E.R.: Shadow of Chernobyl to Anomaly. This port also includes the physics models that the original version map had, it also includes cloth physics and other physics props ported by me.

Preview
[DLTX] v1.3 Build 1844 tir 3 test map
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Guest
Guest - - 693,091 comments

oh shiet, sweet level! now i wish to see more maps from older builds

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justsilverguy Author
justsilverguy - - 88 comments

Thank you. I can port other maps whether it would be from other builds or from mods like Lost Alpha, but it would take me longer.

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Marceloff
Marceloff - - 505 comments

Playing Lost Alpha's maps on Anomaly would be something interesting to experience tbh

Thanks for porting this over mate!

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Sovat
Sovat - - 137 comments

Would love to see old builds garbage in Anomaly.

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REDOUTFOX2
REDOUTFOX2 - - 1 comments

Lost Alpha's maps are the best part of Lost Alpha by far, they're also huge and mostly empty which makes them perfect for an open world, free roaming kind of game like Anomaly, if you port them over i'll stop playing with normal Anomaly maps, flat out.

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SAUBER_KH7
SAUBER_KH7 - - 107 comments

I'd love to see old Yantar. I miss The bunker, Military base, and catacombs.

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tristaan
tristaan - - 10 comments

oh my god lost alpha maps in anomaly yes please

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Guest
Guest - - 693,091 comments

good luck, silver! just do as you can and wish

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justsilverguy Author
justsilverguy - - 88 comments

Thank you.

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Wojach
Wojach - - 31 comments

any chance you can make an option for this to replace the debug map?

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justsilverguy Author
justsilverguy - - 88 comments

Nope. The reason why is because there wouldn't be any dynamic objects and there would be issues with AI map. To avoid issues with new levels, storyline mods and gamma this map uses it's own level spawn file instead of all.spawn.

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BadaBoom_0325
BadaBoom_0325 - - 582 comments

Content from old stalker rules! Sucks by classEc the most interesting content is always cutting out. The same time I played and OLR and Lost Alpha (didn't liked them both, the first one has hardcore as heck gameplay, but great atmosphere! and the other one is boring and weapon balance somewhere sucks too, as for me.), waiting for Back to the S.T.A.L.K.E.R., but I think we can get more old levels for anomaly earlier.

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justsilverguy Author
justsilverguy - - 88 comments

I'll think about it. Porting custom maps from Lost Alpha and other mods isn't easy, it requires skill, patience and sanity. Replacing existing maps in Anomaly is probably possible, due to some MLR stuff that I got recommended to use and is similar to how maps work in Anomaly.

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BadaBoom_0325
BadaBoom_0325 - - 582 comments

Actually, mapping is really pain in the ***, especially creating the new level. Even making a small level for DooM (like I'm doing at free time) takes too much time, I'd better keep silent about stalker.

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justsilverguy Author
justsilverguy - - 88 comments

Mapping in stalker games is different. For Anomaly it's way harder to make fully functional maps due to how the all.spawn was changed, the levels have almost no source files and how the A-Life configs are different than in CoP. It's easier to make maps for the original games and probably for their mods, too. Anomaly is a different story, some call it Hell, Pain and Anguish.

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BadaBoom_0325
BadaBoom_0325 - - 582 comments

Yeah, I know. And I can't believe how people can easily work with that!

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edp4455
edp4455 - - 1 comments

Finally, a map to test ballistics in. Thank you.

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Yarkov_Desorec
Yarkov_Desorec - - 346 comments

Is it compatible with Old World Addon?

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justsilverguy Author
justsilverguy - - 88 comments

Haven't tried it myself, but if you follow the MO2 instructions it should work, if not send me a crash log.

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brokencircle117
brokencircle117 - - 41 comments

More screenshots would be nice. Cool that more levels are being added but the install for this is far too complicated. The new levels mod doesn't require all that.

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justsilverguy Author
justsilverguy - - 88 comments

I didn't have any other options. Replacing the fake_start level (debug map) would mean that there won't be any physics props and weapons. Merging the spawns makes the installation less complicated, but it has it's own problems. This was the 'best' option I had and the installation isn't that complicated if you follow it.

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Alexykiller95
Alexykiller95 - - 74 comments

The bat file gives an error: I can’t get to the test site, it’s a shame.

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justsilverguy Author
justsilverguy - - 88 comments

What error? You probably put the bat file inside the bin folder or "start in" and "binary" path isn't set up correctly from mo2.

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