Rework of vanilla tasks with rebalancing in mind. Incomplete.
WARNING! THIS TASK PACK WON'T WORK WITHOUT WEIRD TASKS FRAMEWORK v3 OR HIGHER!
Task pack reworking vanilla tasks. Rebalancing is planned, but not made yet.
Changelog:
10.04: fixed bug with "%s" crashing game
so all 3 igis tasks that you release work all toghether?ty
It seems like GT's and Arszi all need IGI's??
I'm confused as well.
EDIT: Moddb.com
Framework for dynamic tasks. Doesn't add anything to your game.
This is a framework used by me to work with dynamic tasks. Adds many functionalities to be used by task creators.
be cool
Interesting but, I think all of those task mods needs some description, I can see this specific addon is for vanilla tasks but I don't know what changes with the original ones.
Understandable, but I have no motivation nor imagination to write fancy descriptions. Would be happy if someone will do it for me.
Can we know what the "Realistic Assassinations" does?
It seems optional.
It really is. What it does is basically "your assassination task is failed if someone else not you killed your target".
It's a little unstable at the moment, so install it only when you have no assault/kill tasks from my addon. Removing RA is always possible and sometimes can fix things.
Thanks, for the explanation. I figured it was something like that. But now everybody can read the comments and get the answer.
got crash when taking quest
! [ERROR] --- Failed to load script bind_artefact [5]
CRandomTask:give_task() task_id[zat_stancia_trader_merc_task_bs_fetch_patches]
giver_id 21441
stack trace:
at address 0x00007FFDE12B5265
Yep, known issue. Fix when fix.
What about the "task done" bug when you sleep some hours? is that thing fixed with this addon?
If you load this mod first, it overwrites changes from Artefact Renovation, I think because of it's changes to the Hip quest? The other task packs are fine though. I don't have modding experience but I think you can redo the AR changes by going to these lines
title = {=actor_has_item(af_vyvert) =actor_has_item(af_fireball)
target = {=actor_has_item(af_vyvert) =actor_has_item(af_fireball)
in, \BaseGame Task Pack\gamedata\configs\misc\task\tm_escape.ltx
and changing 'fireball' to 'cristall'
This is mentioned in the AR comments as well.
Yep, it indeed does
I don't care tho, it's a problem of renovation. Idk why he changed quest if his addon is not about changing quests.
Here is a fix for the Artifact Renovation incompatiblity
webshare.cz/#/file/RZPFUJqKAx/tm-escape-ltx
10/10!
Greetings, in my list of Mod Organizer plugins appear overwritten files, between this plugin and the Artefact Renovation plugin, could you indicate a loading order for both plugins? or if it is compatible or not?
Here is a fix for Artifact Rennovation. 100% work
Disk.yandex.ru
ctd при взятии квеста на свалке, не удивительно, трэш аддон