Description

If you ever wanted to see how actually beautiful the 9x39 weapons could be, such as the OTs-14 Groza, AS Val, VSS Vintorez, 9A-91, VSK94 and SR-3M Vihr, then this mod is for you.

Preview
9x39mm Weapon Family Beautification
Post comment Comments
Strogglet15 Author
Strogglet15 - - 1,329 comments

[RECOMMENDED MODS]
Kennedith's Enhanced Shaders [HIGHLY RECOMMEND] - Moddb.com
Screen Space Shaders [HIGHLY RECOMMEND] - Moddb.com

[CHANGELOG]
Please refer to this link:
Pastebin.com

Reply Good karma+1 vote
Strogglet15 Author
Strogglet15 - - 1,329 comments

[F.A.Q./FAQ]
- "Is this compatible with Mags Redux?"
Yes because there's no changes to any config files.

- "I have some weapon mod from Gungslinger and it doesn't seem to be compatible?"
And it won't be because the texture's UV Map (how the texture is shown in the game) is completely changed.
Best way to fix this would be to merge the vanilla Anomaly mesh with the Gunslinger rig, which I'm unlikely to do.

- "What about the icons?"
I recommend you use Cr3pis' Moddb.com or Maid's Moddb.com.

- "Can you make X?"
Can you pay money for it? :)
If not, I won't do anything except for myself and my own.

- "Will there be further updates?"
As it is stated in the readme, it's a "Maybe".

- "Will this get an AI Upscale or something?"
No. Make one yourself but don't upload it to the public.

- "Can I make my own custom textures using this as base?"
Yes, you can, just make sure you credit the original author "Blackgrowl" and you put a link to the original mod itself.

Reply Good karma+2 votes
Strogglet15 Author
Strogglet15 - - 1,329 comments

Apologies for the preview, it's not the best, the bolt looks like a messy psychodrug experience with how shiny and reflective it is, but in-game it should look fantastic.

Reply Good karma+2 votes
Stalker_Boss
Stalker_Boss - - 1,718 comments

Noice

Reply Good karma Bad karma0 votes
tint08771
tint08771 - - 669 comments

can you make for Scar-H ?

Reply Good karma Bad karma+1 vote
tint08771
tint08771 - - 669 comments

Groza doesn't work because I'm using another one from Gunslinger, well, the rest of them look nice anyway.

Reply Good karma Bad karma+2 votes
Strogglet15 Author
Strogglet15 - - 1,329 comments

Link?

Reply Good karma+1 vote
tint08771
tint08771 - - 669 comments

here: Github.com

Reply Good karma Bad karma+2 votes
Strogglet15 Author
Strogglet15 - - 1,329 comments

Looks like the texture is set up completely different too, not gonna make a compatibility patch for it or whatever, too much work for nothing.

Reply Good karma+2 votes
Chimo69
Chimo69 - - 187 comments

Is this mod intended to play with ES? I have the better bizom but looks like there are some parts that are really dark that seems like texture missing, thats why i wonder if youre intended to play with enhanced shaders to enjoy those beautys
Nice job!

Reply Good karma Bad karma+1 vote
Strogglet15 Author
Strogglet15 - - 1,329 comments

Screenshots of those troublesome parts would be nice.

All my mods are made with vanilla shaders and ES in mind, I even may have an addon that will make use of ES' amazing "Metallic" shader, which yes this mod has it.

Reply Good karma+1 vote
TheTazDJ
TheTazDJ - - 315 comments

It is like those videos "rusted gun restoration" but it's in a video game Fantastic work.
Not wanting to be a dude like "hey do that and this... blablabla" but there will be many good mods released soon, from people i'm currently working with.

Sometimes texture update / recoloring maybe, could be welcome.
But through my ignorance i know that maybe you already have much work already ahead of you.

Nonetheless many thanks for your contribution stalker !

Reply Good karma Bad karma-1 votes
idcurse
idcurse - - 55 comments

Hi.Very cool.Supports DX8-9 ?

Reply Good karma Bad karma+1 vote
Strogglet15 Author
Strogglet15 - - 1,329 comments

Yes, although DX8 itself does not support the normal map, meaning you won't see depth on the gun, you will still benefit from the better main texture itself.

With DX9, I think you'll only have a slightly worse specular (shine) but that's it, it should look good still.

Reply Good karma+2 votes
Lynx_20
Lynx_20 - - 71 comments

i nut to this

Reply Good karma Bad karma+2 votes
DemocracyWithWar!
DemocracyWithWar! - - 310 comments

Bei der heilige Bratwurst, this some fantastic work! My heart is melting by the sight of a true beauty from mother factory.

Reply Good karma Bad karma+2 votes
DemocracyWithWar!
DemocracyWithWar! - - 310 comments

GSC is taking notes with approval

Reply Good karma Bad karma+2 votes
Guest
Guest - - 690,630 comments

Does this mod work for EFP 4.2?

Reply Good karma Bad karma0 votes
Strogglet15 Author
Strogglet15 - - 1,329 comments

Yes, I believe it should.

Reply Good karma+1 vote
yuriyw2
yuriyw2 - - 78 comments

Автор,спасибо,визуализация текстур улучшилась.Не знаю как переведёт ГУГЛ,но попробую объяснить.Ваш мод ставится после BaS и CEMENT,поэтому он их перезаписывает.В результате размеры моделей оружий и их расположение относительно игрока становятся разными у разных моделей.Если пользоваться всю игру одним оружием,то ладно.Но при смене оружия на другой тип-это бросается в глаза.Ели ваш мод поставить до указанных модов,то они переписывают ваш мод,тогда его смысл никчёмен.Понятно ли?

Reply Good karma Bad karma+1 vote
Strogglet15 Author
Strogglet15 - - 1,329 comments

I don't understand how BaS would replace my mod or cause issues.

CEMENT is the mod that changes how Viewmodels look, right? Well then, with CEMENT it should be an easy config merge, use WinMerge to help you with that.

It's likely BaS can also be merged through configs, use WinMerge as well.

Reply Good karma+1 vote
yuriyw2
yuriyw2 - - 78 comments

Я это не сам придумываю,а в МО в разделе о моде указывается какой мод перезаписывается и какой встаёт на его место.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: