Description

I threw together a quick edit of the scopes UI file to support 32:9

Preview
32:9 Scopes for Anomaly
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BadaBoom_0325
BadaBoom_0325 - - 569 comments

Damn, I think I'm sitting at tank, that we have 32:9 monitors now!

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MarqØ
MarqØ - - 150 comments

Time to launch Anomaly DX8 in 1280x360

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Diazzer
Diazzer - - 24 comments

Can i use it with 1024x768 resolution?

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KNGJN Author
KNGJN - - 17 comments

I guess you could but not sure why you'd need to

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Guest
Guest - - 689,967 comments

Uuuhhh, I'll imagine how this mod is working for 4:3...

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Guest
Guest - - 689,967 comments

Hey, reporting an issue causing crashes for me:

FATAL ERROR

[error]Expression : xml_doc.NavigateToNode(path,index)
[error]Function : CUIXmlInit::InitWindow
[error]File : ui\UIXmlInit.cpp
[error]Line : 80
[error]Description : XML node not found
[error]Argument 0 : wpn_crosshair_sv98_illuminated
[error]Argument 1 : ui\scopes_21.xml

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lortarkam
lortarkam - - 10 comments

Can't edit the above since I logged into my account, but to note, I'm playing w/ Provak 2.4

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PRinceBhai
PRinceBhai - - 500 comments

You probably need to replace this file with this mod on top of Provak's

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lortarkam
lortarkam - - 10 comments

That's what I did, and the game started crashing.

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KNGJN Author
KNGJN - - 17 comments

Sorry I can't imagine why this would make it crash, my guess is my file is missing something his has. If I have the time I'll look into his mod and see if I can combine the two for you.

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KNGJN Author
KNGJN - - 17 comments

Hey, finally getting around to this, the added weapons from Provak's are missing in my file since I do not run it. It's calling for a scope that does not exist in my files, the sv98. I can add it to that file as a separate mod if you want. I need a copy of your scopes_21.xml file since I don't see a host for Provak anymore.

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Guest
Guest - - 689,967 comments

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Guest
Guest - - 689,967 comments

Is there a mod to do the same with the pda? It doesn't look good

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KNGJN Author
KNGJN - - 17 comments

I'm trying to fix that lol

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