Post tutorial RSS Basic Texture Integration Tutorial

Its a simple beginners tutorial for those whom having trouble with applying texture after merging object, or combining object, or have merged object import from source but textures aren't on them or misplaced.

Posted by on - Basic Textures


Well its quite simple as all can be explained in pictures, but for better understanding follow following points:

-Import any object as single mesh according to provided method and options

-Now go to Material Editor and change it to "Compact Mod"

-Select any blank PARAMETER (yeah that PAINT ball)

-Click on Standard and then select Multi / Sub Object

-where you can change the transparency of object by "OPACITY"

-by Multi / Sub Object you can apply multiple texture from source to combined mesh

-Now it opens the list of multiple objects you can add different texture in it, but if that texture didn't fit well, you can keep chaining the ID number to find its source


Please comment and share this tutorial while everyone have full permission from my side to share that tutorial and tutorial related file to any forum.


Thank you for this interesting tutorials. Keep up the good work.

Reply Good karma Bad karma+2 votes

Cual es el programa que se utiliza para crear los modelos??

Reply Good karma Bad karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Related Games
Men of War: Assault Squad 2
Men of War: Assault Squad 2 Real Time Tactics
Related Engines
GEM 2 Commercial
Related Groups
Digitalmindsoft Developer & Publisher