Post tutorial RSS 3D's Max - Exporting Weapons To MOW

3D's Max - Exporting A Weapon BE sure to follow every step, and copy everything exactly how it is. -enjoy!

Posted by on - Intermediate Other

IMAGE1: Overview
IMAGE2: Make sure the pivot is centered on the handle like so...
IMAGE3: Export paths in object properties...

IMAGE4: Export the weapon as .MDL
DOWNLOAD: Mediafire


Tutorial - weapons

Comments
[killz]
[killz] - - 348 comments

Nicely done. Btw you can enter any name in the export window, plug-in picks the name of entity from the object properties. Maybe it just save your time.

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dragoneser12345678
dragoneser12345678 - - 11 comments

hey so all i ahve to do is waht u say and just export it and it works

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Aubesangante
Aubesangante - - 2,451 comments

Really useable.

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~LynX
~LynX - - 98 comments

Thanks DUBONTIME for taking the time for making these tutorials, this is useful!

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DUBONTIMEšŸ‘½ Author
DUBONTIMEšŸ‘½ - - 2,753 comments

no problem(:

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Aubesangante
Aubesangante - - 2,451 comments

Will you plan to make he tutorial for whelled vehicle ?

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DUBONTIMEšŸ‘½ Author
DUBONTIMEšŸ‘½ - - 2,753 comments

Yes, my friend.

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Aubesangante
Aubesangante - - 2,451 comments

Awesome :D !

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MGV_23
MGV_23 - - 35 comments

I followed this guy's tutorial on YouTube on exporting weapons. I add all the volume boxes, add in the properties, lights, cameras and all that stuff. I edit the .DEF file but when I load up my game and select the weapon, I get an error report relating to some lines in the .MDL file. I've centered the pivot and all that, so I'm not sure what's going on. If anyone can help, I can screenshot the error report or send the files over. I'd really appreciate any help!

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DUBONTIMEšŸ‘½ Author
DUBONTIMEšŸ‘½ - - 2,753 comments

Can you send me screenshot of the issue?

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UPMarksman
UPMarksman - - 30 comments

Hey, on whom who reads this, can Autodesk Max 2012 be used on exporting mdls for GEM

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ļ»æĪ»pone
ļ»æĪ»pone - - 1,942 comments

n0p

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Borisdelarue
Borisdelarue - - 72 comments

Hello, I have a window that appears:
Ā  MDL EXPORT

and when I validate an error message appears:

matrix for volume ' body' is non-othogonal or has non-uniform scale !

what do i do ?

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DUBONTIMEšŸ‘½ Author
DUBONTIMEšŸ‘½ - - 2,753 comments

Ignore it if the model still makes it to the folder you exported it to.

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VonLichstein
VonLichstein - - 400 comments

Hey Buddy,Can we Editing a Tank With This...??

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Guest
Guest - - 687,512 comments

Where do I get the plugin for 3DS Max 2009?

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ITABenitoMussolini
ITABenitoMussolini - - 57 comments

How would one make a flamethrower tank/container?

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a^N^o
a^N^o - - 505 comments

I cant export in mdl ,

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ļ¼“ļ½ˆļ½’ļ½‰ļ½Œļ½Œ1
ļ¼“ļ½ˆļ½’ļ½‰ļ½Œļ½Œ1 - - 15 comments

My model is making it to the game fine but it is always at an angle can someone help with this?

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