Tag "Video Blog"
RTS Buildings with Garrisoned Units: Video Devlog 9

RTS Buildings with Garrisoned Units: Video Devlog 9

News

The ninth weekly devlog of Deterrence. In this log I expand on unit code to build buildings and program buildings to be constructed and have garrisoned...

Building RTS User Interface: Video Devlog 8

Building RTS User Interface: Video Devlog 8

News

The eighth weekly devlog of Deterrence. I continue to build the user interface to include minimap unit commands, multiple selected units and landing zone...

RTS UI and Unexpected Path Obstructions: Video Devlog 7

RTS UI and Unexpected Path Obstructions: Video Devlog 7

News

The seventh weekly devlog of Deterrence. In this log I finish the units pathfinding with adjusting for player built buildings and implement traditional...

Switch to A* Pathfinding, Enemy Units, and HUD UI: Video Devlog 6

Switch to A* Pathfinding, Enemy Units, and HUD UI: Video Devlog 6

News

The sixth weekly devlog of Deterrence. This week I delve into enemy units, heads up display, and implementing A* pathfinding.

RTS Unit Group Movement: Video Devlog 5

RTS Unit Group Movement: Video Devlog 5

News

The fifth weekly devlog of Deterrence. This week, I go over the trials, limitations, and methods of moving groups of RTS units.

3D Modeling RTS Units: Video Devlog 4

3D Modeling RTS Units: Video Devlog 4

News

The 4th weekly video devlog for Deterrence. In this log, I use blender to model assets for the game and add unit selecting and unit move command.

Easy Bump Mapping & Destructible Trees: Video Devlog 3

Easy Bump Mapping & Destructible Trees: Video Devlog 3

News

The third installment of the video devlog series for Deterrence. In this log I highlight an easy bump mapping technique and destructible trees.

Added Easy RTS Pathfinding: Deterrence - Devlog 2

Added Easy RTS Pathfinding: Deterrence - Devlog 2

News

Second devlog of Deterrence - A tower defense mixed with real-time strategy where you repel attacking sentient AI robots until they give up. In this log...

Deterrence Video Blog 1

Deterrence Video Blog 1

News

Very first devlog! The game is in concept and prototype phase. In this log I go over a rough pseudo gameplay on a white board, show the making of the...

Deterrence - Video Devlog 1

Deterrence - Video Devlog 1

News

Very first devlog! The game is in concept and prototype phase. In this log I go over a rough pseudo gameplay on a white board, show the making of the...

Crash Co. Video Dev Blog - Volume 1

Crash Co. Video Dev Blog - Volume 1

News

Kicking off the first of what I hope will be many video development blogs detailing progress on my spiritual successor to Blast Corps: Crash Co.!

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