Hello everyone! Today we present to you the new mechanics added to the game. The map design has been recreated for the playable project.
Living room sketches for our game "Somber Home"!!!
Blender Speed Modeling the blockout of our character Valie.
The game's first area: Modeling, Post Processing, Materials.
Level Design of our project "Somber Home", the house Thumbnails and its environment.
Moodboards use for research to the game "Somber Home", a horror game being developed by our lovely team, "Indie Spooks Studio".
Presenting the game's spec-shet of the game "Through your Eyes".
We are a GameDev team formed by students of the Undergraduate in Games & Multimedia, from Polytechnic Institute of Leiria. Our group consists of: Pedro...
Our first devlog will merely be an introduction to the game Somber Home and its details.
The description and moodboard of our game "Through Your Eyes" from DodoDodo Games.
"Through Your Eyes" is an Atmospheric Narrative-Driven game where you play as a sheep who finds a mp3 player in a forest while exploring. When listening...
Small Indie Studio located in Leiria, Portugal. Team Members: Eduardo Cunha-Game Desginer & Project Manager; Eduardo Pinto-Game Artist; Fabiana Alves-Game...
Total Conversion that aims to recreate an obscure PlayStation 1 first-person shooter called Hybrid inside the Doom engine (id Tech 1) with the help of...
A place for all the studios of the students of IPLeiria, where we can freely share our game's progress and other media we work on. Everyone is welcome!
We are a team of 3 students from Portugal, we're currently working on a new game! More news coming soon...
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