Tag "Development Blog"  (0 - 30 of 53)
Reign of Guilds: weekly report #14

Reign of Guilds: weekly report #14

News

In Weekly report #14 we show new NPC's animations, level design and talk about the maintenance of a castle.

Reign of Guilds: weekly report #13

Reign of Guilds: weekly report #13

News

Guards, new 3D models and optimization - about this and more in our report #13!

Reign of Guilds: weekly report #12

Reign of Guilds: weekly report #12

News

In our report #12 we talk about new animations with mantra book, 3D models of scapulars and optimization.

Reign of Guilds: weekly report #11

Reign of Guilds: weekly report #11

News

Today we talk about new light pants, updated character materials, optimization and new fur for wolf!

Shadows of Doubt DevBlog #17: Ventilation Shafts

Shadows of Doubt DevBlog #17: Ventilation Shafts

News

In the latest development blog, I show off the new procedurally generated air duct system in all their sneaky goodness!

Reign of Guilds: weekly report #10

Reign of Guilds: weekly report #10

News

Siege weapons, new pants, heal magic and new locations in Reign of Guilds world! Learn more in our Weekly report #10.

Reign of Guilds: weekly report #9

Reign of Guilds: weekly report #9

News

In report #9 we talk about ladders and level design. But what is more interesting we implement a new structure for our reports introducing section “Plenty...

Reign of Guilds: weekly report #8

Reign of Guilds: weekly report #8

News

In our report #8 we talk about animations with the book of mantra, level design, new 3D models and camera as a mechanic that influence on the visual components...

Reign of Guilds: weekly report #7

Reign of Guilds: weekly report #7

News

New VFX for magic shields, dwarfs animations and 3D models in our Weekly Report #7!

Reign of Guilds: weekly report #6

Reign of Guilds: weekly report #6

News

Today we talk about new 3D models, animations, UI and mocap system right in our office.

Reign of Guilds: weekly report #5

Reign of Guilds: weekly report #5

News

In our weekly report #5 we continue to tell about animations, new mobs, 3D models and UI.

Reign of Guilds: weekly report #4

Reign of Guilds: weekly report #4

News

Today we talk about animations, new mobs models and VFX for magic shields.

Shadows of Doubt DevBlog #16: The Game is Afoot!

Shadows of Doubt DevBlog #16: The Game is Afoot!

News

In a long-overdue update, I've made a 20-minute pre-alpha gameplay video!

Reign of Guilds: development blog #3

Reign of Guilds: development blog #3

News

We're happy to show you Development blog #3 which tells more about the world of Reign of Guilds.

Reign of Guilds: development blog #2

Reign of Guilds: development blog #2

News

We're happy to show you Development blog #2 which tells more about VFX for buffs/debuffs and abilities.

Shadows of Doubt DevBlog #15: Moving in the Citizens

Shadows of Doubt DevBlog #15: Moving in the Citizens

News

In this development blog I talk about the significant progress I've made in the last few weeks!

Development is Underway!

Development is Underway!

News

This project is Go. I look forward to working with the community here.

"Just Let Me Go" developer blog 11

"Just Let Me Go" developer blog 11

News

In the past few days, I’ve been working on streaming the levels for the game. Also, I talk a little bit about facial animation. Lastly, I talk about...

Shadows of Doubt DevBlog #14: Interior Colours

Shadows of Doubt DevBlog #14: Interior Colours

News

In this development blog, I talk about creating procedurally-decorated rooms.

Shadows of Doubt DevBlog #13: Creating Procedural Interiors

Shadows of Doubt DevBlog #13: Creating Procedural Interiors

News

In this development blog I talk about creating interior environments using a mix of design and procedural generation.

A dark era for Operation: Chernobyl.

A dark era for Operation: Chernobyl.

News

Don't let the title confuse you. Operation: Chernobyl won't cease development. It's has been a month or so ever since our last update, so here goes. Huge...

Shadows of Doubt DevBlog #12: HDRP Makes Things Prettier

Shadows of Doubt DevBlog #12: HDRP Makes Things Prettier

News

In this dev blog I talk about upgrading the project to use Unity's new HD render pipeline. Spoiler alert: It makes things look better!

Shadows of Doubt DevBlog #11: Roadmap 2019

Shadows of Doubt DevBlog #11: Roadmap 2019

News

In this development blog I outline the plan for 2019.

Spell Thief Development Blog 23/11/18

Spell Thief Development Blog 23/11/18

News

Back End cleanup on Quests, interactable objects, Tutorial level and More!

Shadows of Doubt DevBlog #10: Gameplay Loop

Shadows of Doubt DevBlog #10: Gameplay Loop

News

In the latest development blog entry, I talk about preparing the core gameplay loop.

Shadows of Doubt DevBlog #9: Inspiration Diary

Shadows of Doubt DevBlog #9: Inspiration Diary

News

In this development blog I talk about some of my inspiration behind the visuals of the project.

Shadows of Doubt DevBlog #8: Simulating a City

Shadows of Doubt DevBlog #8: Simulating a City

News

In the latest Shadows of Doubt development blog I talk about the task of simulating 100s of the game's individual citizens!

Shadows of Doubt DevBlog #7: There’s been a (Procedurally Generated) Murder!

Shadows of Doubt DevBlog #7: There’s been a (Procedurally Generated) Murder!

News

In the latest development blog I talk about the first character model, doors, and crime scenes!

Shadows of Doubt DevBlog #6: First Person Adventures

Shadows of Doubt DevBlog #6: First Person Adventures

News

In this week's Shadows of Doubt development blog I talk about the recent addition of a first-person camera, and its effect on the project so far.

Shadows of Doubt DevBlog #5: Pivot!

Shadows of Doubt DevBlog #5: Pivot!

News

There's been some exciting new developments with the project- including a switch to a first person camera!

Tag Statistics
Tags
53
Browse
Popular
Browse
Latest
Trending Tags
7 mentions
#single-player
6 mentions
#mod
6 mentions
#patch
6 mentions
#steam
5 mentions
#indie
5 mentions
#action
5 mentions
#doom
5 mentions
#weapon
4 mentions
#adventure
4 mentions
#fun
4 mentions
#update
4 mentions
#model
4 mentions
#strategy
4 mentions
#halloween
3 mentions
#custom-map
3 mentions
#sci-fi
3 mentions
#ads
3 mentions
#pc
3 mentions
#ragdoll
3 mentions
#crosshair
How it works

You can tag anything on Mod DB on Mod DB, and all tags can be voted up/down by the community depending on their relevance.

Official tags, as well as up-voted tags will appear higher in the list as they are deemed the most relevant.

If you discover a page that does not have any tags applied, why not help out the community by submitting tags, or posting a comment with #tags in it, which will be automatically linked.