Report What's the key to a great mod?

Poll started by Karuto with 2,564 votes and 55 comments. Browse the poll archive.

 5%

(139 votes)Big Friggin Weapons

 25%

(641 votes)Creativity

 42%

(1088 votes)Gameplay

 2%

(61 votes)Maps

 13%

(342 votes)Atmosphere

 6%

(161 votes)Storyline

 5%

(132 votes)Realism

Post comment Comments  (0 - 50 of 55)
Handshakes
Handshakes - - 286 comments

chalk one up for the big friggin weapons

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Xxpert
Xxpert - - 25 comments

Nice community, good graphics and something historical!

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Terminal58
Terminal58 - - 276 comments

I was going to say teamplay

Gameplay is to wide theres hundreds of aspects in that.

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AJ_Quick
AJ_Quick - - 1,321 comments

Meant to click Gameplay, but my mouse slipped and I clicked realism

Woe :(

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Klink
Klink - - 27 comments

migb wrote: I wanted to say creativity, but to be honest, a creative mod with bad gameplay is short lived.
Noone will want to play it for more than a few days, no matter how innovating the concept is.

I can agree with that. Even though some mods may be the most creative ever concieved, they may just end up as mere gimmicks. If the gameplay can make use of that creativity, no matter how gimmicky it may seem, it'll be a fantastic mod.

To me though, crativity, gameplay, atmosphere and more importantly storyline go hand in hand. If a team of modders could implement all of those elements together then their mod will surely stand out amongst the others. Nothing worse than having your design conflict and contradict everything that you've stated with your story.

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igorazevedo
igorazevedo - - 10 comments

creativity & big friggin weapons ftw xD

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Karuto Creator
Karuto - - 1,135 comments

It's a blast from the past! This is based off of one of the first polls to ever grace this site, all the way back in August of 2002. I wanted to see how tastes and preferences have changed over the years to the burgeoning mod community that graces the present. What do you guys believe is the most important part of any mod, as your first priority? Be honest now. ;)

I honestly do believe in atmosphere and creativity as key points, but the storyline will always be something most important to me. Character development is a must in my opinion, and allows the player to feel connected to the experience in more ways than just as a floating object running around with a gun in their hands. Give me personality! That's what I say.

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arkythesharky
arkythesharky - - 98 comments

And just where is GRAPHIKS and PERTICAL AFFECTS!?!?

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Capital88
Capital88 - - 324 comments

Creativity, storyline, atmosphere, realism (or more specifically, believability) and above all GAMEPLAY! But to be honest, you need all of those things for a truly great mod. And story doesn't just mean single-player. Story can be as simple as context for a multiplayer scenario.

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ambershee
ambershee - - 865 comments

z0mg!!!1

BIG FRICKIN' GUNZ!!!!!!!

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Cloak_and_Dagger
Cloak_and_Dagger - - 14 comments

I think they're all really important, but I chose storyline

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Karuto Creator
Karuto - - 1,135 comments

arklansman wrote: And just where is GRAPHIKS and PERTICAL AFFECTS!?!?


That goes hand in hand with atmosphere. Graphics and particle effects take part in that (or lack of certain parts).

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AgeNt_
AgeNt_ - - 244 comments

all about the gameplay. if it dont play well, it wont do well. now my mod will get a X2 in gameplay.

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INtense! Staff
INtense! - - 4,098 comments

Creativity too... its tough to pick!

Getting the mod done and released is pretty important too ;)

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Sallycin
Sallycin - - 635 comments

Creativity for sure.

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Fell
Fell - - 41 comments

Creativity, you need it before you can have the others.

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migb
migb - - 115 comments

I wanted to say creativity, but to be honest, a creative mod with bad gameplay is short lived.
Noone will want to play it for more than a few days, no matter how innovating the concept is.

However, a mod with great gameplay doesn't need anything else.
Creativity, graphics, weapons, realism?
A luxury, all you really need is gameplay.

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FullMetalFox
FullMetalFox - - 199 comments

Gameplay, Atmosphere, Creativity and Big Friggin Weapons XD

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Ziorich
Ziorich - - 69 comments

Well I'd go for Gameplay....and I mean seriously, you got to have Gameplay, and for me good gameplay needs to come with
a good story(If any at all, of course).

I think however, that atmosphere is more important sometimes..... For an example: FEAR, If there wouldn't be any
atmosphere that game would be completely useless...
Creativity dosen't really matter

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iBukisuika
iBukisuika - - 146 comments

I like the mod that changes the way the game plays either slightly or completly...and BIG FRIGGIN GUNZ

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mikejkelley
mikejkelley - - 874 comments

I choose gameplay, but only because there was no "a popular liscense rip-off" option.

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Dr.Worm
Dr.Worm - - 181 comments

It's al about the Creativity and Gameplay that's all the Big keys for a great game/mod

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Arkanj3l
Arkanj3l - - 174 comments

For mods, I believe it is creativity. We don't need generic shooters. Mods are a flexible medium in this respect, as you don't have to worry about money in commercial marketing. Be creative, then who knows? You may have The Next Best Thing(TM).

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nameme99
nameme99 - - 158 comments

I think it should be good gameplay and creativity, with out good gameplay you wont have a good mod, with out creativity, you still wont have a good mod. so it's literaly a juggling act when your modding.

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KingTurd
KingTurd - - 37 comments

dont all of those basically make up gameplay?

Realism affects how the game operates, maps affect how the game is played, creativity is expressed in the gameplay, big friggin weapons are part of the ameplay, etc etc

D;

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lisac2k
lisac2k - - 116 comments

Hectoliters of blood... Unfortunately.

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Karuto Creator
Karuto - - 1,135 comments

Not necessarily, KingTurd. For example, the gameplay could be fun, but the storyline could be lacking (i.e. Gears of War). Same can be said about the creativity of that gameplay, the atmosphere involved with it, the realism...

Basically, this is what you hold the top priority. :)

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arkythesharky
arkythesharky - - 98 comments

Of course poorly designed maps can ruin even the greatest gameplay concepts.

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h4mx0r
h4mx0r - - 95 comments

Im not going to vote for gameplay because that is a given. What matters is the Creativity that FUELS gameplay.

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LORDDEREX
LORDDEREX - - 1,159 comments

A good mod have every thing balanced.

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AfterFlash
AfterFlash - - 298 comments

Strategy and Skill. YEA!

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HaloStrike
HaloStrike - - 942 comments

Forgot one thing to vote on. FRIGGIN' IRON SIGHTS!!!!! :P

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mr.renegade
mr.renegade - - 188 comments

BIG FRIGGIN' GUNS OF COURSE! >:D

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briguy992
briguy992 - - 128 comments

As a developer, I easily choose Atmosphere.

It draws you in.

Obviously then you need great gameplay and great maps to keep them there.

Creativity though is a maybe. As long as you can do something and do it right, then you'll get attention.

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NoseHunter505
NoseHunter505 - - 2 comments

Gameplay makes great games, but then creativity makes good mods off of the already good games

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Haishin
Haishin - - 28 comments

Game play, creativity, and big friggin weapons. All in that order.

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Docm30
Docm30 - - 775 comments

Sorry, but how can anyone choose anything over Gameplay? without gameplay, it isn't a game, it's a pretty (or often ugly) picture.

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nadanova
nadanova - - 155 comments

Game play and creativity! woot!

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alfaalex101
alfaalex101 - - 86 comments

RIGHT ON xro!!!! Gameplay and BIG FRIGGEN WEAPONS!! (which complements gameplay ;)
Also, creativity complements gameplay too! Without creativity gameplay is left dull!

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Lucífer
Lucífer - - 3,393 comments

Gameplay ALWAYS friggin good gameplay makes a GREAT MOD XD

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bluseychris
bluseychris - - 161 comments

If that's not the priority then the game will flounder.

There's an age old rule of thumb. Great graphics = Crap Gameplay and vice versa.

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mean2u
mean2u - - 12 comments

Creativity without a doubt. What if everyone just made slight modifications to say, HL2, and repackaged them as mods? Sure, the gameplay is good but it's just been done before. So yeah, creativity all the way.

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Timblesink
Timblesink - - 53 comments

I doubt the truthfulness of that rule of thumb...

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aznsnake
aznsnake - - 117 comments

to me its all about realism, gameplay, atmosphere, and storyline

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Bauer
Bauer - - 4 comments

Creativity is most important: A great gameplay without anything new is just a copy. Maps influence gameplay and atmosphere but they are only a part of it. The only things that are NOT any important at all are "Big Friggin Weapons", realism and a storyline. Small weapons, fictional and unrealistic mods and multiplayer mods (without a story) can be very good.

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InAction
InAction - - 103 comments

For some reason "atmosphere" is the total of graphics, gameplay and creativity. So I voted for that. :/

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writteninsand
writteninsand - - 4 comments

Half Life 2 had great grfx and great gameplay
and although it didnt feature dynamic lighting and shadows the grfx designs were still spot on

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vcatkiller
vcatkiller - - 276 comments

Creativity, in my mind. You could have a mod with no weapons and zero realism and the mod would be still great if it were creative.

Followed closely by gameplay, atmosphere and storyline. Then again, I'm more a single player type so I guess storyline wouldn't matter to muliplayer types. Single player does need a strong story though.

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GarcianSmith
GarcianSmith - - 39 comments

For me it has to be Creativity. It forms the basis for Gameplay and Atmosphere. Look at Killer7, for example. It's gameplay and visual style was born from Suda51's and Grasshoppers' creativity.

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SolidSnake:)
SolidSnake:) - - 64 comments

mines "realism" some mods have good pics

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