the gameplay has been updated and the levels of the three worlds have been slightly optimized and enriched.
Collecting items to give commands to frogs
Every time you kill an enemy, you create a magic item NECESSARY to move the little frogs to save.
The icon at the bottom right during the game shows the number of items collected.
You can also kill enemies by jumping on them.
To catch the "magic boxes" just touch it to activate the elastic to the protagonist; then you have to drag these objects (with the label "TAKE") in the houses of the village (label "HOME") or to little frogs.
Every time you move the small frogs (mouse double click) you will spend ONE magical item in the basket.
To move the "frogs-objectives" just double-click on a point to activate the direction "HERE"; then you have to drag these companions in the houses of the village (label "HOME").
If you have NO items collected, you can not control the little frogs.
In this way you have to go hunting for enemies to be able to move the small frogs!
Number of enemies
The number of enemies in the scene has been balanced, and probably in the future we will improve the comprehensive management of the enemies.
The levels of the three worlds have been slightly optimized and enriched.
World 1: Mud
World 2: Desert
World 3: Rock and wood
Moreover, the persistent maps are now available.
So now the current PROCEDURALLY GENERATED level is saved to disk!
Finally has been improved the control panel, with new persistent options (camera distance, camera rotation and more!...).
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