Hey guys, I have some very exciting news from behind the scenes of the project. Zanmgt, the guys who created the amazing Warcraft Vs Starcraft Warcraft III mod, have giving me approval to use their material in my maps project:). Giving me a much needed boost to the my maps complexity and perfection into a Starcraft 2 replica modification which is exactly what I am intending to do for the new map updates.
Unforunately not every unit and structure from starcraft 2 has been made into a model and skin and so I will continue to use the old models, which I can not replace with the new material offered by the Zanmgt team but I am very excited to see the new material in action when the new map updates are released.
So what have I been doing the past 2 weeks. Well its been very slow for me as I have been very busy outside of the project and even with the new material from the Zanmgt team, the trigger work used by their project is very complex and extremely time consuming to transfer over to my Lost temple map. I am unsure at this point whether I'll be able to introduce everything from the Warcraft Vs Starcraft maps into the new updates, as I am still along way away from getting the Starcraft resources system to even work properly and then their is all the zerg systems to add as well and I just want to get the new maps out there and hopefully correctly transfer those complex systems into future map updates.
Zerg Corruptor Model and Skin
Now onto the fun stuff, last news post I metioned the Zerg Corruptor unit will be appearing in the new map updates and I here I have the SuPa- Corruptor model and skin which is very nicely recreated and this unit will finally give Zerg players a much needed boost to anti air fighting which has been previously a Mutalisk sole task since the beginnings of the project.
Xel'Naga Watch Tower Model and Skin
Next is the first Zanmgt model and skin I've added to the new maps which is the Xel'Naga Watch Tower. As you can see this is an amazing replica of the Starcraft II watch tower and I am loving the idea of the new watch tower mechanic/system I have added to the maps. At this point in time the trigger system I transferred over from the Zanmgt map is only working for 2 of the 4 players but I am hopeful I can add the rest of the coding for the other 2 players to perfect the system for everyone.
Terran Marauder Update
I have finished adding in the Terran Marauder unit into the maps and I also added the Marauder Punisher rocket model and skin also created by Fingolfin but I am still working on the slow down effect when you upgrade to concussive rockets:(. I thinking about making a trigger system to create the proper effect but if any of you guys know of a Warcraft III ability that I can use to create the effect I need, please let me know.
I will try to keep everyone updated with new developments as frequently as I can and I really appreciate all the advice and suggestions provided by everyone so far. Please keep them coming guys the more help the better;).
Uhm, Slow Posion...? xD
thanks apple, ill have a look into it asap.
I just remembered that it doesn't really do an AoE. But it DOES slow enemies down.
Sooooooo Excited!