It happens to the best of us:
We hope you enjoyed this interesting skin-weighting glitch encountered during early decapitation testing.
Find out more about the project on www.ChivalrytheGame.com
They say you lose all control of your bodily functions after your head is removed...
Posted by AgeofChivalry on
It happens to the best of us:
We hope you enjoyed this interesting skin-weighting glitch encountered during early decapitation testing.
Find out more about the project on www.ChivalrytheGame.com
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Not bad, the animations seem to be a fair bit better in this, but that's only to be expected.
Really excited about this, so few real medieval combat games out there.
Chivalry: Medieval Bonerfare
Brutal.
Paths need to be rebuilt!
great and smooth animations, i love that the fabric move on it's own after the body moved :)
at first i thought he got impaled/speared by some sort of loose wooden pillar or somethin' xD
you actually could build that in i think :p
Honestly, the animations look so AMAZING.
haha thats awesome.. nice work.
that are ******* GREAT animations guys
i'm impressed
"You're not the only one excited about Decapitations"
Thanks God! I was just about to visit a psychiatrist!
good job!
why does it look like he fell on a metal spike? XD
cool
of course epic animation, truly truly epic, especialy like the aftershock effect (the coat of arms shakes)
The intent of this post was to show a glitch that the team thought was funny. If you look at the position of where that spike is, and tie in the subtle title... you might get the joke :).
Buying this game day 1