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You guys must now help me out. The sooner you do that, the sooner you have your release.

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Guys, I found out how to remove (most) of the normal units. for now:
Is there anyone here on moddb with the knowlage about how to make the space ships "flowed" on differed "levels" in space? I really want that to be in the release. Everything is done exept this. Help me with this and the demo is yours.

btw one more thing, the Sith imperialist fighter will be in. I know it's from the legacy era but I really needed some sort of tier 2 upgraded sith fighter so this is what i came up with. Lol the aosw team leader will probebly roll his eyes but dude, it's called "SITH" imperialsit fighter and untill I have seen something better this will be it. So if you have ideas present them to me.
Geroenimo

Comments
RandomAsianPro
RandomAsianPro

I wish i would help but i'm useless when it comes to mods.. only good at playing them xD anyways i don't mind bout the fighter i mean i'm not a huge "Canon" freak so its all good :D
*edit* oh will it work in GC? just askin either way great work :D

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GodofDarkness
GodofDarkness

i wish i knew but i dont sorry

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Jeroenimo Author
Jeroenimo

it works in GC, I just can't get rid of "all" the normal units. you won't incounter them by made by the enemy but you can build them your self

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LucianoStarKiller
LucianoStarKiller

ask nomada from alliance 2.3x
he will know

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Jeroenimo Author
Jeroenimo

thanks for the tip.

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RussianGod47
RussianGod47

aost was an awesome mod and i still dont understand why he dosent let you have some of his models.

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Jeroenimo Author
Jeroenimo

I think he's pissy about where he fell, I rose

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Wizardknight
Wizardknight

I can't make them. My computer doesn't have the power/ability, but I'm good at playing them.

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Captain_Clarke
Captain_Clarke

in the XML files there should be an option saying unit layer...fighter, corvette, frigate, capital...I think that's what you mean...

post a message on my profile if that's what you meant or if you found it useful :)

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