Post news RSS Working on the plans for Beta 3

I'm getting a list together for Beta 3 at the moment. Most of the list is completely new stuff thanks to the solidity of the Beta 2 code, so very few bug fixes. I've set myself the task of putting to rest the balance between guns vs. sabers in Beta 3. I just think it's really silly that a mediocre gunner

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I'm getting a list together for Beta 3 at the moment. Most of the list is completely new stuff thanks to the solidity of the Beta 2 code, so very few bug fixes. I've set myself the task of putting to rest the balance between guns vs. sabers in Beta 3. I just think it's really silly that a mediocre gunner can far outstrip the scores of even the most experienced saberists in an FFA.

I've come up with a system that will allow guns to retain their potency, but also reward saber purists. That's really the central rivalry in the jk2 multiplayer world. I'm planning on making the two sides so well balanced that people will be able to argue all day about which is better and still not resolve the issue. I think once I've implemented this that team games will never be the same.

I'll make updates here and at the home page as I progress.

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