Post news Report RSS Working AI and moving forward.

The AI is finaly done, well as far as needed at the moment atleast. The important thing is that Combines shoot, players take damage and there is no instant kills. The AI's that are not working at the moment are Striders, Gunships and possibly the APC. Energy will now go into fixing a "Stat"

Posted by on

The AI is finaly done, well as far as needed at the moment atleast.
The important thing is that Combines shoot, players take damage and there is no instant kills.
The AI's that are not working at the moment are Striders, Gunships and possibly the APC.

Energy will now go into fixing a "Stat" collector for the player. Gathering info like bullets fired, weapons used, enemies killed and damage done. This will later be used to give the player nicknames at the end of a map or maybe during the level is being played. Names like "Zombie Killer" or "Shotgun Freak" are planed.

If you where hoping for great media and picture, you are out of luck. We will keep good working coop gameplay our main goal. If the gameplay work the the graphic is next in line. But without good gameplay the graphic won't make anyone happy anyhow.

Currently one map is in progress and in focus, it will give the players some teamplay options and show of the AI. When the map is done, and some minor things are fixed, a (pre)alpha release is not entierly out of the question so stay tuned.

//TheSpaceMan The freak behind Space Coop.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: