Post news RSS Workflow in 3D and Pixel

This article gives an insight into the work on the game.

Posted by on

3D modeling and animation

I spend most of my time with the 3D program Cinema4D and create the 3D models for the game there. When everything is done, the 3D object is exported as an image and the animation is created as an image sequence.

Upraise 01

Pixel work

The scenes and objects are edited in Photoshop. Different brush sets are used for this work.

upraise 02

Visionaire Studio

The final objects and animations are placed and adjusted in the engine.

Upraise 03

See you soon

upraise 04

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.