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What would you like to see in this mod? Look below for more info.

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We are open to suggestions of what you the gamer would want to see in this mod.Or what you would like to see improved.
Please just leave a comment.
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What would you like to see in this mod.
New vehicles, weapons, units or porps.
That kind of stuff.
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Comments
multimarcus111
multimarcus111

A Extra special Force that have improved accuracy, improved health and are pimped out like Citizens but are actaully Special operatives :) Can i ask what program you use to make the skins please?

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Trigger_ Author
Trigger_

i use .NET it comes with Windows 7 :)

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Trigger_ Author
Trigger_

sorry it's paint.NET :)

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adkinsnoob
adkinsnoob

Paint.net is amazing, i have photoshop, but i prefer do do my skinning on paint.net

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keen125
keen125

I personally believe that health should consist of three icons; Moderate, high, and critical (Yellow, orange, red). By increasing the accuracy and range of all weapons, you can slowly make this more realistic. Go onto wikipidia and look up each individual weapon and try to recreate the properties of these weapons as close as you can in MoW. The reason why not as many Americans died in the actual war wasn't because they had more "health," because obviously, that doesn't exist. Somalians were not trained at all, and were using old Russian AK-47s and AKS-74s which are good at close range, but inaccurate at medium to far range and in the hands on untrained militia, it was very one sided. All American soldiers are trained and use a very accurate 5.56 round with the M16 and M4 (mostly used by Special forces.) The only Americans who died were due to bad planning and chance.

So, if you still want health after knowing all of that, then I guess I did my best to convince you other wise.

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Trigger_ Author
Trigger_

you seem to know what your talking about.

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keen125
keen125

I have some ideas. Most of which are 1st/3rd person shooters, but if I could, I would include an RTS role such as a command or asset role. I don't think this game is capable of supporting what I would like to do, but I was surprised about how much you could do that I was not aware of. There are a lot of variables in combat that I can say what needs to be changed about the characteristics of infantry (armor is very good in MoW), and I'm not really sure if they are worth mentioning this early. One of the best changes this game could have would be for the M16/M4 to shoot at an effective range of 550m, and implementing realistic LOS (Line of sight); the vision of each individual person on the battle field, blind spots behind buildings, optics improving LOS, ect.

Also, I think the models of humans in this game are very cartoonish. It would be a lot more appealing to people if you created your own, or bought a different one. Arma II has the best skins I have ever seen. The actual game itself is a failure because of how real they tried to make it, which is sad because it goes to show how hard it is. I'm not saying don't make it realistic, but I do think they gave up on it too soon.

Pretty much everything I have described you can find in Black Hawk Down. If you've watched enough history channels or played enough games to know a bit more than the average person, you might just know as much as I do. I'm just dying to make a game. I'm not too good with actually writing script, or understanding the way programming works, but these games are missing something and I know what they need. Who knows, maybe some day.

Do you have Xfire or steam? My xifre is keen125 and steam is keen1257

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PredatorofStealth
PredatorofStealth

You really want to know what? I want a new mode called Citizen mode Where ofc there are two teams (should be played in city maps) each are ofc enemys but alot and when i say alot i mean ALOT of citizens is around the city driving around walking talking etc random stuff and can get shot by each teams however team one should be good and team two bad like so team one should reduce citizen casualtise and team two should not randomly shoot citizens but still dont care if someone get shot Second thing is Dog squads Somalians got also more wild like and lower trained dogs and can only be used when they are released but when they are released by there handlers they attack everyone around them the K9 dogs are the americans dogs they are more trained and wont attack on citizens or allies and is better trained also You should be able to disguise by taking a others cloths however if a dog get the chance to smell on you it will immediatly spots you as a enemy The dog should be able to smell there way to a hidden or disguised or hiding enemy americans dogs are best trained but costs most the somalian ones are very cheap since they dont train them so much, and the special force thing that mutlimarcus suggested would be use full in my citizen mod

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PredatorofStealth
PredatorofStealth

If you add those things i suggested you are a truly God.

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Trigger_ Author
Trigger_

I will see what i can do ;)

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keen125
keen125

Hello,
I am a senior developer in the mod, Modern Warfare of World in Conflict. I can give you quite a few pointers if you are interested in improving your mod. They might seem a bit harsh, but I mean none of it personally.

The map is too small. I'm not sure if you have a slow computer and aren't able to run the mod on a bigger map, or if the polygons on the units are too great. By increasing the map size, you then have the ability to put more realistic particle effects of the bullets, ie. ricochets, max-min effective range for small arms all the way up to artillery, a better picture of the way the units look, move, and react in combat scenarios.

Doctrines: Little birds do not hover around a battle field the same way Black Hawks did in Somalia. Even though, Black hawks pilots should not sanely fly low around buildings since they are attracting RPGs, which are other wise, very inaccurate. Little birds are used for fast insertion of a four man special forces unit and flight security with an armament of their gatling guns and rockets. They can support troops on the ground, but they are present on the battlefield only when requested as fire support from the ground troops.

I'll leave it there for now, and see how you respond.

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Trigger_ Author
Trigger_

Thanks thats alot of help but if you talking about the beta map thats just the start the bigger maps will be the battle for Mogadishu and Mogadishu mile

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keen125
keen125

Ah, that's fine. I'd say that size of a map would only be helpful for medium range engagement and testing characteristics of infantry in a firefight. Basic infantry will react differently to special forces units. Regular infantry units may do spins around corners adn put their backs against walls, but more well trained soldiers will always be aiming at the side of a corner, the opposite direction of the street, or at rooftops and windows that will expose their squad. If you've played Full Spectrum Warrior, that's exactly how infantry will preform most effectively in combat.

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nek485
nek485

airborne:
Bell 214ST Super Transport
Hiller OH-23 Raven wiht minigun
Sikorsky SH-60 Seahawk
Ил-78

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adikatar
adikatar

i want to see some of the israeki army uint and wepones 1!!!
too

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adikatar
adikatar

israeli

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