So, straight to the deal:1.Purpose of this mod:
Create a true battlefield enviroment, eliminate common bugs and dice's mistakes.
So far I managed to:
-add blood when bullets hit body
-add destroyable concrete walls (I am also working on destroyable houses and other static objects)
-stop vehicles from disappearing after explosion, it applies to all vehicles: land, civil, air and sea.
-stop corps from dissapearing (!). It used to take 10 seconds after death and the body is gone. Now its about 2 minutes before the corps dissapears, so you can actually have a battlefield filled with dead soldiers, looks real, believe me
-make vehicles appear only once ( I had to rework the original dice maps) so if you blow up all your tanks in the begining you wont get new ones up until 3 hours of playtime
-rebalance weapon damages, now it is easyier to kill the opponent
-add transportation places on tanks (now a tank can transport up to 5 people and more)
Thats all about the gameplay.
2.Now about NEW STUFF:
OC 14 Groza
OC 14 Groza GL GP-30
AK-47 with knife (yes you can fight with it)
DOUBLE MICRO UZIS
DESERT EAGLE BLACK
SPECNAZ KNIFE (!)
DESERT EAGLE CHROME
DOUBLE DESERT EAGLE CHROME
M40 SNIPER RIFLE
STEYER_AUG GL M203
T 1889 SHOTGUN
I also reworked several textures. ALMOST ALL SOUNDS WERE DONE BY ME. Configuration files were also all checked and edited by me to make sure everything works.
There are many new vehicles under development, but so far I added 2 new civil cars
I added a US nuclear bomb. I am now working on a soviet nuclear bomb and Davy Crocket portable US nuclear rocket
I have created the USSR team homeland and USSR Specnaz. There will be no MEC nor China. Just simply USA against USSR. EACH OF THEM HAS A CHANCE TO WIN!
Thats about it for the moment, screenshots coming soon.