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Mdogger just joined our team agreeing to help us model out some dinos, while we wait for him to push out some content for us, you guys can check out this little bit of high poly eye candy. T-Rex Image 1 T-Rex Image 2 Raptor Image No that won't be in the game, the models were for a small CG project

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Mdogger just joined our team agreeing to help us model out some dinos, while we wait for him to push out some content for us, you guys can check out this little bit of high poly eye candy.

T-Rex Image 1
T-Rex Image 2
Raptor Image

No that won't be in the game, the models were for a small CG project of his, but with this under his belt I can't wait to see what he will pull out for us!

With that in mind our priority positions open are mainly for sound engineers, you will be mostly dealing with dinosaur sounds, like foot stomps and roars and the such. If you would like to apply goto the link below and show us some of the work you have done in the past.

Apply Here!

Also all other postions are still open, if you have some talent with game design and like to share then click on that link and show us what you can do!

Comments
TheFrog4u
TheFrog4u

awesome.. but looks very very highpoly (whats the polycount?) -this isn´t for use ingame -is it?

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Dekthro
Dekthro

awesome.. but looks very very highpoly

thats what normal maps are supposed to do...

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j0nathanbs23 Author
j0nathanbs23

No that won't be in the game, the models were for a small CG project of his, but with this under his belt I can't wait to see what he will pull out for us!


Glad you like it, but expect a much lower poly version of that for the game, that rex weighs over 20K with textures 3400 x3400 and some cpu killing hdr and radiosity. The in game version should weigh under 10k.

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TheFrog4u
TheFrog4u

ups.. was ready too fast -he.. thnx anyway for answer. And Filler: Normal maps are NOT able do make eges round.. or look @ the teeth -you can´t normalmap such! Normalmaps are just for the lightning of a face.. similar as bumpmaps, but much better of course -he.

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