Post news RSS Week 34 - Art asset overview #2 - Pirate village + guns

Here's our weekly update! Watch the video to see our progresses with the pirate village and the new ranged attack with guns.

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Here's our 34th weekly update!

The pirate village

Remember the first pirate island prototype video? Well, Marco started to replace some of the placeholders models and created the first section of the pirate village. We have now more variety of wood textures and some windows too. Did I mention I love the addition of a small combat arena? This arena will be very useful in the start of the game to teach players the basics of combat.

Secondary weapon

All characters now can have a secondary weapon. Right now I'm using a gun and I must admit it tooks me too much to implement this "little" feature...all the codebase was designed to have one and only one weapon at a time and sadly this forced me to rewrite a huge part of the code. It's almost finished now and I plan to let you try this new feature in the next alpha.

Here's a video showing you the first part of the village and the gun shooting. Enjoy :)


Comments
Daye_Williams
Daye_Williams - - 29 comments

Looks pretty cool lol, the U.I & mechanics in the combat system reminds me of KOTOR

Reply Good karma Bad karma+1 vote
cominu Author
cominu - - 66 comments

Yes, KOTOR was one of the references for good combat gameplay :)

Reply Good karma+1 vote
Otter.
Otter. - - 1,355 comments

10 dmg?
Hah, he shoots like a dairy farmer!

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cominu Author
cominu - - 66 comments

How appropriate! You comment like a cow!

Reply Good karma+1 vote
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