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Hi everyone, It has been far too long since the previous update and there's a big reason for it. Yes, we are still working on Beyond the Darkness and no we didn't quit or take a break.

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Hi everyone,

It has been far too long since the previous update and there's a big reason for it. Yes, we are still working on Beyond the Darkness and no we didn't quit or take a break.

As we were in the middle of wrapping up level 1 and starting to work on level 2, we started running into a few complications. We at least spent 24 hours talking over 10 sessions. We decided it was time to make some drastic changes.

Welcome to Beyond the Darkness 2.0.

In 1.0 we had planned roughly 25 chapters. Some small, some long, and others weren't really chapters but cutscenes or short transitions. All these chapters were spread out over a long story line. After a year of working on the foundation of the game we saw the amount of work for 2 people was a little bit too much. We also had a pile of notes but everything was kinda vague and we were missing some kind of structure.

Beyond the Darkness will no longer get 25 chapters. We will have 6 very clear chapters each with their own theme, enemies and puzzles. Everything eventually will connect. We now have a roadmap for all chapters. We know what the player needs to do to progress, where items will be placed and where puzzles will be located. We worked out every detail of each puzzle in the game and it's all documented.

25 chapters reduced to 6 sounds like we're cutting content but that's not what's happening at all. In fact, the game will be bigger and longer and because we now have everything worked out in detail, it will also make it an easier task for us.

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