VoidExpanse v2.1.0 is out!
This time we have several really good news lined up!
First up, to continue from the last week - we are practically done with all the technical backend improvements mentioned before. It enables us to finally release CryoFall and new version of VoidExpanse, among other things.
And VoidExpanse is exactly the topic of today's blogpost!
Obviously it nothing super major, but we have completed a lot of small improvements and changes in this update. Some of them are:
- New game option for static camera (the camera won't follow the mouse cursor, as you guys asked us to add!)
- Video setting improvements and compatibilities with Ultra HD and 4k displays.
- Large expansion of modding and scripting capabilities as requested by people who are modding VoidExpanse. You can now create devices to interact with space objects (such as debris), and a lot of other API methods.
You can find the complete list of changes of here.
But that's not all of course!
We've updated our site with all the necessary stuff needed for the CryoFall Alpha launch. With that we can safely start inviting people to the game. Cross your fingers! If everything goes well we will open CryoFall to public in just a couple of days! :)
We've also updated our AtomicTorch Game Launcher so that it can be conveniently used with CryoFall and all of our previous games. You can download it right now.
We will see you in a few days with a new blogpost! Stay tuned!