Post news RSS Vigilantes Version 19 Released!

This update covers the additions and improvements made to Vigilantes in the V19 update!

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Vigilantes is a crime themed turn based tactical RPG for PC, which was successfully Kickstarted and Greenlit in 2016. An older demo is available here, whereas a more feature and content rich version can be purchased direct and at a discount here. Vigilantes also has a Steam page here and our Facebook page is here, if you'd like to stay in touch.

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A Shift In Focus

This update marks a point in development where we are finished adding features, and are now focusing on improving existing features, balancing, adding content, fixing bugs, and generally preparing Vigilantes for its Steam Early Access release. You can find out more about this update in the below development video.

Improved Pacing & Character System Finalised

We've made the changes to the character system and number of enemies discussed two updates back. Overall, this addresses a number of key issues and results in considerably better pacing, less stat and perk points, but more powerful perks. Finally, by getting skill points, you have more control over how Sam and his allies develop.

Improved Interrogation Mechanics

We've made the changes to the character system and number of enemies discussed two updates back. Overall, this addresses a number of key issues and results in considerably better pacing, less stat and perk points, but more powerful perks. Finally, by getting skill points, you have more control over how Sam and his allies develop.

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Enhanced Armour Mechanics

The protection armour provides now degrades more quickly. The intention here is to introduce an additional layer to combat, by making damaging armour a potential strategy and allowing for an armour destroying melee character build, which will be useful for softening up tougher enemies. Blunt weapons do additional armour damage passively, and the effect can be enhanced by a new perk, wrecking ball.

Other Notable Additions

+Gang leaders and rackets can now be located and attacked
+Added Church of the Final Exodus Racket Map
+Restored weather conditions (rain and storm)
+Targeted attacks now cost +1AP, but their effects are more profound
+First 3 missions are now preset, and will introduce you to doc, cuda & a random ally
+Improved keyboard support

If you'd like to see the full release notes, you can find them here, and if you have any questions or comments, fire away - I'd be happy to have chat!

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