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John, the Art Director at Tavern Games, talks about the changes we've made to the movement system for Noverat.

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John, the Art Director at Tavern Games, talks about the changes we've made to the movement system for Noverat. As some of you may know, Noverat was originally intended to be a side-scroller. However due to the complexity of the story we have decided to give players more movement freedom in the game.

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