Post news RSS Version 1.23.0 released

Complete rebalance to match the changes made to MLA along with numerous fixes

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General

  • Improved Tyr effects
  • Bots brake instantly
  • Tank braking aligned to acceleration
  • Further improved PNG compression to reduce mod size

Balance

  • Air
    • Firebird
      • Health reduced from 300 to 240
    • Lockheed
      • Health reduced from 400 to 350
    • Loki
      • Health increased from 9000 to 11250
    • Scythe
      • Health reduced from 150 to 120
  • Land
    • Advanced Mass Extractor
      • Build cost decreased from 2000 to 1800
      • Metal production increased from 16 to 18
      • Health reduced from 5000 to 3000
    • Deathmark
      • Health increased from 125 to 250
      • Turn speed increased from 60 to 90
      • Turret yaw rate increased from 30 to 60
    • Havoc
      • Projectiles per shot reduced from 2 to 1
      • Chain jump vision increased from 10 to 50
      • Chain jump range increased from 25 to 50
      • Chained damage reduced from 1500 -> 750 -> 1500 to 750 -> 750 -> 750
    • Hive
      • Nanoswarm damage type changed to metal
      • Nanoswarm damage reduced from 30 to 5
    • Investigator
      • Radar range decreased from 350 to 300
    • Jackal
      • Cost decreased from 350 to 325
    • Lancer
      • Range decreased from 75 to 70
    • Maul
      • Speed increased from 8 to 10
    • Miniman
      • Speed increased from 8 to 10
    • Monstrosity
      • Turret yaw rate increased from 30 to 45
    • Odin
      • Acceleration increased from 5 to 100
      • Braking increased from 5 to 100
    • Panzer
      • Speed increased from 10 to 14
    • Peacekeeper
      • Cost increased from 60 to 75
      • Health increased from 150 to 165
      • Range decreased from 75 to 70
    • Purger
      • Health reduced from 40 to 20
    • Praetorian
      • Range increased from 100 to 110
      • Build range increased from 20 to 30
    • Rampart
      • Energy consumption increased from 0 to 1200
    • Scarab
      • Cost increased from 500 to 550
    • Scorpion
      • Range reduced from 150 to 140
    • Thor
      • Health reduced from 80,000 to 60,000
      • Acceleration increased from 10 to 100
  • Orbital
    • Rig
      • Storage removed
      • Energy production reduced from 7000 to 3750
    • Starcannon
      • Range reduced from 800 to 600
  • Sea
    • Hammerhead
      • Acceleration increased from 4 to 30
      • Brake increased from 25 to 80

AI

  • Builds the Hive

Fixed

  • Rampart blocking three times as many shots as intended due to change in engine's handling of ammo
  • Removed Rampart's energy efficiency requirement as it only led to the appearance of a non-operational unit
  • Factories not blocking projectiles properly (with thanks to Taiga for the report):
    • Armour Foundry
    • Flyer Foundry
    • Walker Foundry
    • Ship Foundry
    • Advanced Armour Foundry
    • Advanced Flyer Foundry
    • Advanced Walker Foundry
    • Advanced Ship Foundry
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