Built around the functions of the latest PTE, so things like naval working properly won't be true for you unless you're on PTE or it is pushed to stable.
- Legion Uber Bot no longer uses air unless alone on the planet
- Doesn't use Panzers for AA if it has access to Orbweavers
- Corrected error where AI might try to form its largest air platoon too early
- Remove workaround for BomberAttack as it's now fixed
- No longer requires an enemy surface presence to deploy its air titans against air threats
- Tactical units properly excluded from squads other than Artillery
- Angels will now leave base
- Bronze will build Catapults even when alone
- Fixed error preventing placement of ground-to-orbital defence in some situations
- Bronze more likely to use Ramparts
- Bronze is slower to expand to other planets
- Silver will expand to other planets a little faster
- Fixed error where Uber was overly cautious when forming air platoons
- Fixed error where Uber was incorrectly checking AA threat instead of air
- Uber will no longer stop building advanced factories and float heavily
- Better about placing Advanced Bot Factories
- When floating heavily Uber can start multiple advanced factories
- Legion and Bronze no longer spam naval fabbers
- Artillery can form a larger part of a platoon
- No longer invades with huge AA armies
- Uber makes less Corsairs
- Uber Legion will now mix tanks and bots
- Correctly include Corsairs in artillery squad when forming hover platoons
- Uber Tech is more aggressive about building T2 factories
- Correctly looks only at surface enemy presence when evaluating how many surface troops to teleport
- Fixed cap not being correctly applied to metal expansion in some instances
- Uber Cautious and Tech favour T2 vehicles over bots
- Uber requires more fabbers before trying to build a titan
- Uber won't start risky build projects when the base is under attack
- No longer rushes artillery to Comm snipe as the AI won't target the Comm
- Uber throws more fabbers at ground-to-orbital defence rushes
- Uber builds more ground-to-oribtal defences as the orbital threat grows
- Fix error in anti-nuke placement checks
- Check to place artillery is no longer greater than the requirements to build it
- Don't build GIL-E in response to missile ships
- Corrected range on Gustav placement checks
- Fixed and increased priority of Uber's air snipe defences
- Uber smarter about not leaving itself so vulnerable after teching
- Requires a minimum force size before building Storms
- Prioritise Commander building AA to protect against air snipes
- Greater priority given to T2 long-range weapons
- Uber more likely to build Titans
- Uber more likely to use Metal Storage as required
- Uber will build advanced naval just to get to hover naval ships
- Uber overlaps anti-nukes but doesn't build as many
- Uber more aggressive with forming bomber platoons
- Uber will only build Ramparts on the outskirts if it protects against artillery
- Uber only builds Monstrosity once it has a large enough army
- Uber uses the Nova less
- Corrected bug causing Uber to confuse Unit Cannons for artillery and build Ramparts in response
- Small reduction in amount of ground orbital factories Silver will make on single planet systems
- Uber won't build Stingrays to defend against air and orbital unless it has somewhere to send its fleet
- Uber won't use Lancers until it sees tanks
- Adjusted Uber T2 Legion unit ratios
- Uber Legion advanced air has slightly higher requirements
- Uber Rush Legion uses standard Legion tech path
- Lower focus on air for Uber Rush
- Uber Air builds slightly more air
- Bronze and Silver will scout with the Hermes and Wraith
- Bronze and Silver no longer allow ground/orbital fabbers to interfere with the other's defensive builds
- Bronze more likely to build orbital defences
- Legion Bronze no longer spams radar
- Bronze more likely to send its armies out
- Suicide units now included in land armies
- Uber more likely to places defences by MEX
- Uber uses Support Commanders when building on islands
- Uber will use Catapults to attack nearby structures
- Uber panic grabs slightly less metal to try and avoid overextending to much
- Uber more aggressive in breaking out nuke spam during multi-planet games
- Uber brings out Kestrels slightly earlier