Post news RSS v4.2.0 released

Fixes a number of issues introduced in 4.0 and aims to make Queller less vulnerable to over-expansion. Despite being a point release it's a biggie.

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Built around the functions of the latest PTE, so things like naval working properly won't be true for you unless you're on PTE or it is pushed to stable.

  • Legion Uber Bot no longer uses air unless alone on the planet
  • Doesn't use Panzers for AA if it has access to Orbweavers
  • Corrected error where AI might try to form its largest air platoon too early
  • Remove workaround for BomberAttack as it's now fixed
  • No longer requires an enemy surface presence to deploy its air titans against air threats
  • Tactical units properly excluded from squads other than Artillery
  • Angels will now leave base
  • Bronze will build Catapults even when alone
  • Fixed error preventing placement of ground-to-orbital defence in some situations
  • Bronze more likely to use Ramparts
  • Bronze is slower to expand to other planets
  • Silver will expand to other planets a little faster
  • Fixed error where Uber was overly cautious when forming air platoons
  • Fixed error where Uber was incorrectly checking AA threat instead of air
  • Uber will no longer stop building advanced factories and float heavily
  • Better about placing Advanced Bot Factories
  • When floating heavily Uber can start multiple advanced factories
  • Legion and Bronze no longer spam naval fabbers
  • Artillery can form a larger part of a platoon
  • No longer invades with huge AA armies
  • Uber makes less Corsairs
  • Uber Legion will now mix tanks and bots
  • Correctly include Corsairs in artillery squad when forming hover platoons
  • Uber Tech is more aggressive about building T2 factories
  • Correctly looks only at surface enemy presence when evaluating how many surface troops to teleport
  • Fixed cap not being correctly applied to metal expansion in some instances
  • Uber Cautious and Tech favour T2 vehicles over bots
  • Uber requires more fabbers before trying to build a titan
  • Uber won't start risky build projects when the base is under attack
  • No longer rushes artillery to Comm snipe as the AI won't target the Comm
  • Uber throws more fabbers at ground-to-orbital defence rushes
  • Uber builds more ground-to-oribtal defences as the orbital threat grows
  • Fix error in anti-nuke placement checks
  • Check to place artillery is no longer greater than the requirements to build it
  • Don't build GIL-E in response to missile ships
  • Corrected range on Gustav placement checks
  • Fixed and increased priority of Uber's air snipe defences
  • Uber smarter about not leaving itself so vulnerable after teching
  • Requires a minimum force size before building Storms
  • Prioritise Commander building AA to protect against air snipes
  • Greater priority given to T2 long-range weapons
  • Uber more likely to build Titans
  • Uber more likely to use Metal Storage as required
  • Uber will build advanced naval just to get to hover naval ships
  • Uber overlaps anti-nukes but doesn't build as many
  • Uber more aggressive with forming bomber platoons
  • Uber will only build Ramparts on the outskirts if it protects against artillery
  • Uber only builds Monstrosity once it has a large enough army
  • Uber uses the Nova less
  • Corrected bug causing Uber to confuse Unit Cannons for artillery and build Ramparts in response
  • Small reduction in amount of ground orbital factories Silver will make on single planet systems
  • Uber won't build Stingrays to defend against air and orbital unless it has somewhere to send its fleet
  • Uber won't use Lancers until it sees tanks
  • Adjusted Uber T2 Legion unit ratios
  • Uber Legion advanced air has slightly higher requirements
  • Uber Rush Legion uses standard Legion tech path
  • Lower focus on air for Uber Rush
  • Uber Air builds slightly more air
  • Bronze and Silver will scout with the Hermes and Wraith
  • Bronze and Silver no longer allow ground/orbital fabbers to interfere with the other's defensive builds
  • Bronze more likely to build orbital defences
  • Legion Bronze no longer spams radar
  • Bronze more likely to send its armies out
  • Suicide units now included in land armies
  • Uber more likely to places defences by MEX
  • Uber uses Support Commanders when building on islands
  • Uber will use Catapults to attack nearby structures
  • Uber panic grabs slightly less metal to try and avoid overextending to much
  • Uber more aggressive in breaking out nuke spam during multi-planet games
  • Uber brings out Kestrels slightly earlier
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