Post news RSS v0.2 not far away!

Sorry I haven't posted any news in here for such a long period, but you all know how it is, when it's christmas time :) all the things needed to be done... And now to the news: Version 0.2 of slaughter is not far away. maybe it will be released a couple of days before new years eve, and maybe

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Sorry I haven't posted any news in here for such a long period, but you all know how it is, when it's christmas time :) all the things needed to be done...
And now to the news: Version 0.2 of slaughter is not far away. maybe it will be released a couple of days before new years eve, and maybe a couple of days after. Some of the main features will be a flamethrower and a strange kind of laser. I'm also making new map called Desert Tower, but I do not yet know if it will make it to v0.2, but it will be in v0.3 that's for sure. Remember: If you discover any bugs, you are very welcome to mail them to me, xboneheadx@hotmail.com

Here's the changelog. More things are being added all the time.Version 0.11, and 0.12 are the ones we use when testing the mod. Only larger versions, like 0.2 and 0.3 are submitted to the public (27/12/05 01:09AM):
- [0.12]
- Added: Flamethrower to the engineer kit
- Added: Flamethrower
- Fixed: Medic now has the DAO-12
- Fixed: Laser projectile moves faster
- Fixed: Decreased time before DAO-12 grenades explode
- Fixed: DAO-12 damage decreased
- Added: Background image

- [0.11]
- Fixed: Added laser to the Anti-Tank kit
- Added: Background music. Sounds like something from the early 90's :)
- Added: Laser. Shoots with a slow moving laser "ball" that explodes on impact
- Added: Music in background

- [0.1]
- Fixed: Chinese wepons have been changed like the us weapons
- Fixed: DAO-12 shoots with hand grenades
- Added: New icon for the desktop shortcut
- Fixed: the M95 barret is now an artillery sniper
- Added: Blood effect when shooting soldiers
- Fixed: Bodies now stay much longer
- Fixed: Pistol does less damage now
- Fixed: The SAW now shoots with twice the normal firing rate. Now we just need to make the sound work proberbly
- Added: Map "Skov"
- Fixed: Changed the C4 amount. Now you have "only" 250 packs of C4
- Fixed: M203 does much less damage now
- Fixed: Beretta now have 25 shots, and 12 mags
- Fixed: Beretta shoots like a machinegun
- Fixed: 500 shots with M203
- Fixed: The M203 fires with the rate of a normal pistol
- Fixed: 999 C4

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