Post news Report RSS UT40k Build September 2010

Due to some changes in the UDK setup that i haven't found yet when you install the game, on the first run it will tell you that the scripts have changed and asks if you want to re-compile "CLICK" "NO" then start the game as normal via the windows menu. if you click yes the the game will crash you have been warned Ok this months build contains the Tau Devilfish Vehicle as the main addition. Also we are now using the new UDK menu system which caused me a week of headaches to get working for you.

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Due to some changes in the UDK setup that i haven't found yet when you install the game, on the first run it will tell you that the scripts have changed and asks if you want to re-compile "CLICK" "NO" then start the game as normal via the windows menu.
if you click yes the the game will crash you have been warned

Ok this months build contains the Tau Devilfish Vehicle as the main addition.
Also we are now using the new UDK menu system which caused me a week of headaches to get working for you. I've removed the UTDemo game classes as they didn't have any use anymore to the game.

i've done a few minor tweaks to various code and hard to move back to some UDK weapon effects as ours wasn't working correctly

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