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A preview of the addition of normal maps to the 3d models in Urban Wars.

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Lower poly model without normal mapping.

Lower poly model with a baked normal map. (straight out of Blender)

Lower poly model with an adjusted normal map. (normal map modified in GIMP)


Now We've just got to get them working in Darkplaces

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ArchDukeInstinct Author

Normal maps are already supported in Darkplaces. Just got to add something to the texture's file name to indicate that they are normal maps.

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