Well, since it's been months since our last update (November :O) I have decided to write up all our new stuff.
Our review over Christmas (just recently finalised) has prompted a few changes:
- Migration to HL2 on release (obvious, we can use the physics and character muscling/eyes to great effect)
- Weapon Construction System (snap-together
- New Object Oriented Game System (very cool, but secret)
- Updated Maps
- Several new internal workflow improvements
Keep in touch, we ain't dead yet!