A re·dux (rē-dŭks') "Brought back; returned. Used postpositively."
"Behind a veil of secrecy the evil Empire is creating a doomsday army--one that, if finished, will become the final cog in the Empire's arsenal of terror and domination. Your Mission? Join the Rebel Alliance's covert operations division, infiltrate the Empire, then battle every man and machine the Imperial Forces can muster. Search a vast galaxy for clues, attack enemy bases - all in a desperate attempt to stop the activation of this fearsome new weapon."
Ten years ago, one man took on the Empire and saved the Alliance. The original "Dark Forces" by LucasArts was released in 1995 and for that time, was groundbreaking. It was this game that originally introduced us to characters such as Kyle Katarn, and Jan Ors who can now be found in titles such as "Jedi Outcast". Using todays technology, methods, and expertise, this total modification for the "source" engine is aimed at completely overhauling every aspect of the game. We will be essentially telling the same tale in all new ways. For those who remember the original, there will be a chance to immerse yourself in a completely new, yet familiar environment and those who never played, there will be a chance to relive a classic tale, with todays standards and technology. Not only do we know you will be watching, but Justin Chin will be watching to see what new things we can bring to the dark forces world, as well. DFR (Dark Forces Redux) will be both multiplayer and singleplayer, and will add on many things to the original story. Vehicles, new weapons, and more enemies amongst many other "additions."
From the deepest canyon on Danuta to the tallest building in the Imperial City on Coruscant, terror and darkness lurks behind every corner. Will you be able to once again save the Alliance? Or will the armies of darkness prevail, destroying everything you have come to know?